| | Ryuu uchiha (2.0 up date) | |
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Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 9:48 am | |
| Basic Information.Name:Uchiha,Ryuuga Nickname:Ryuu,Black cat Age: 17 Gender:Male Sexuality:Heterosexual Likes:fire techniques,smoking,drinking and playing shogi. Dislikes:Loud noises,Arrogant brats,and corruption Clan:Uchiha Personality:Ryuu's personality is very weird to be honest.At some points he can be anti everything,next thing you know he is all for everything.He is very happy,or he acts like he just lost his best friend or his puppy died.As for when he is warm and happy.He is up for a conversation with anyone,he'll even buy a drink for a stranger.He'll help you out as long as its in his meens.Even if its not he will give it his all to try harder.As for the cold side of the spectrum.He will block you out completely,not give you the time of day,look at you like your not their and in his eyes its like he has no soul.The look in his eyes could chill you to the bone and send shivers up your back.Not to mention make the hairs on your arms stand.As for his mannerisms with his family he is very quiet,respectful will do anything they ask him.Pretty much the definition of a good son.The feelings for his brother tend to vary.He will protect his brother,only for the saike of he himself wanting to defeat him one day in combat,which is why he persues strength.As for his feelings about woman.He is very distant,he replays the moment in his head over and over again.The moment when he had to take the life of his own love,just to save his own skin.He despises himself for it.He vowed to never love another woman again,And to bring the heartless bastards drove her insane enough to kill countless people and to kill their own un-born son,and not to mention the attempted murder of himself.To justice with his own bare hands.His feelings about those who commit crim is simple.They are nothing but slimey cockroaches needing to be crushed.They are vermin that plague humanity and with his own strength he will purge them all if nessesary.As for his feelings about other clans,They are nothing but worms that live in the dirt under the uchiha clan household.They mean nothing to him,for he believes they are just dim stars that flicker on and off in comparison to that which is the Uchiha clan.The bright morning star of the leaf.As for people and their ideas.If you think you have a good idea.Dont tell him about it he will plainly laugh in your face.Call you things such as an idiot or a mooron.For those who think they are smarter than him,He will agree with you whole heartedly.So it may seem,because not only is he a master in the ninja arts he has also mastered the art of sarcasm.His manerisms are as fallows,When he is approached with a situation he is not readily prepared for,or just wants to avoid all together.He will sigh constantly,or rub the back of his neck with a scowl on his face.When he spaces out you will most likely find him staring st the sky or an inanimate object,when around the oposite sex he will often studder,or just not speak at all,for the exact reason he didn't have to say much to yuki.So other females are a complete mystery to him.As for how he feels about animals,he is quite the animal lover to be perfectly honest. Looks:Ryuu has generally messy hair.(look at avvy.)He wears one of his and irie's old out fits.It was a white collard shit with the color popped up.The uchiha clan insignia on his back.A small piece of irie's akatsuki outfit he were around his arm like a bandanna.His shirt was tucked in,with a red and black braided belt,that held his kusanagi in the knot that held it to his pants.This belt had bells that covered the tips of it.These would chime ever so often when he walked.He had on black shinobi pants with white shin guards on his bare legs,with a chain male like mesh material on his legs underneath the shin guards.The shinobi shoes were solid black with little spikes on the bottom to cover the traction of the bottom of his feet. His face is very handsome and relaxed,his eyes are an almond shape,and he has very full lips.He has turquoise eye color.A small ring on the left right side of his lower lip.He has tattoo's the go up the right side of his body.He has a generally handsome face. Ninja Information.Village:Konoha Rank:S-rank Organization:Hawk Elements:Lightning,Water,Earth Fire(clan element) (note most of these were copied with sharingan) Strengths:Main:Doujutsu Sub:Ninjutsu Sub:Taijutsu Weaknesses: long range combat Jutsu:
Last edited by Ryuu on Mon Jul 12, 2010 1:44 pm; edited 1 time in total | |
| | | Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Re: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 9:51 am | |
| Fire: - Spoiler:
-Katon • Yuutename no Jutsu [Fire Release • Melting Rain Skill] - A technique utilizing Fire Chakra, Double Difuse, Infuse, and Materialization - Handseals: Tiger, Hare, Ram, Hare, Horse - Rank: A - Effect: A skill in which is one of the most diffucult fire based jutsu to master. Within the sky fire chakra is imbued into the clouds from the user. From these clouds, it begins to rain down a series of burning embers. Ecomposing the nearby area or a potentially long range target in a rainfall of fiery embers. This skill can also be dangerous to the user
Katon • Shouten Kaen Tama no Jutsu [Fire Release • Focus Flame Shot] - A fire jutsu utilizing B rank Chakra Focus, and Fire Chakra - Handseals: Tiger, Dog [Hold this handeal] - Rank: A+ - Effect: A skill in which, has the key ability for one to focus their chakra to the level of B rank. Performing the first handseal, and holding the second one for as long as they focus their fire chakra. Streams of heat will flow off the hands, as the user pushes their hands forward. Releasing a powerful fast flying shot of flame, so powerful that it is capable of leveling an entire house Can cause third degree burns
Katon • Nanatsu Kyuuten [Fire Release • Seven Heavens] - A technique utilizing a high level of Materialization and Fire Chakra - Handseals: Ram, Tiger, Ram - Rank: A - Effect: A skill in which the user taking their chakra and imbue it with their flame chakra. The user will then spit out the flames towards the opponent, at first taking the form of a large burst but then splitting off into seven distinct fire spears. These spears capable of even breaking through many high level shield jutsu. Each spear is 10 feet in length Dmg multi. per spear
Katon • Karyuudan No Jutsu [Fire Release • Fire Dragon Skill] - A technique utilizing Condense, Infuse, Materialization, Spin, and Fire Chakra - Handseals: Boar, Horse, Ram, Boar, Tiger - Rank: A - Effect: A skill in which is noted for being a rather diffucult ninjutsu to learn. The technique causing a great deal of flames to encircle the opponent, launching up into the air and combining together. Heavily infused with the users chakra, materializing a large dragon shape. This dragon having a diameter of four feet, a large head, a wing span of twenty feet, and arms that extend five feet. This techinique considered the brother of the Hellfire Serpent, cannot be manuevered by the user however its power is much greater
-A technique utilizing Condense, Infuse, Materialization, Spin, and Fire Chakra - Handseals: Boar, Horse, Ram, Boar, Tiger - Rank: A - Effect: A skill in which is noted for being a rather diffucult ninjutsu to learn. The technique causing a great deal of flames to encircle the opponent, launching up into the air and combining together. Heavily infused with the users chakra, materializing a large dragon shape. This dragon having a diameter of four feet, a large head, a wing span of twenty feet, and arms that extend five feet. This techinique considered the brother of the Hellfire Serpent, cannot be manuevered by the user however its power is much greater
-Katon • Haisekishou [Fire Release • Burning Ash Accumulation] - A technique utilizing Double Materialization, Burst, Infuse, and Fire Chakra - Handseals: Ram, Dragon, Horse, Tiger - Rank: A - Effect: A skill which will spew forth a strange ash from the mouth, it covers a wide range around the opponents body. Blinding the opponent for a few moments, also providing a chance for the opponent to accidentallty breath in the ash. After a few moments, the ash will then combust into a powerful flame entrapping the opponent
Katon • Kaen Heki Gan no Jutsu [Fire Release • Flame Burst Sphere] - A technique utilizing Fire Chakra, Condense, Orb, and Burst - Handseals: Rat, Dragon, Tiger, Boar - Rank: A - Effect: A skill in which a large ball of flames is created within the air in an orb like shape. Condensed together and enfused with a great deal of chakra. When the ball slams down against the ground, it creates a widespread blast of flames. This technique can be used with any amount of chakra, the radius will always be a total of 25 feet. Can cause 2nd degree burns
Katon • Kasai Sanshuhouuo no Jutsu [Fire Release • Fire Salamander] - A technique utilizing Double Fire Chakra, Difuse, and Focus - Handseals: Tiger, Hare, Dog, Tiger - Rank: B - Effect: A skill in which generates alot of flame, creating a large salamander approximately three feet tall and eight feel in length. This Salamander can be commanded by the user to rush off and attack the opponent, and will track the opponent as best it can. The intelligence of the entity of flame however is not very high, but when taking 50 dmg or more, it explodes. Even more damage when exploding.
Gouryuuka no Jutsu - Great Dragon Fire Technique Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack, Supplementary Katon • Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.
Katon • Kasumi Enbu No Jutsu [Fire Release • Mist Waltz Skill] - A technique utilizing Fire Chakra, Materialization, Difuse, and Infuse - Handseals: Ram, Horse, Hare, Tiger - Rank: B - Effect: A skill in which utilizes a strange form change. Taking the surrounding air and firing it off as a strange combustible mist towards the opponent. Either using the natural fire within the area, or creating fire creates this large explosion of fire capable of burning multiple opponents within a thick blaze of flame
Katon • Karyuu Endan [Fire Release • Fire Dragon Napalm] - A technique utilizing Fire Chakra, Condense, Focus, and Burst - Hand Seals: Tiger, Dog, Dragon, Boar - Rank: B - Effect: A skill in which has been considered one of the most powerful streaming fire jutsu. The user gathering up a great deal of chakra within their chest, condensing it and focusing it at the same time. Letting it flow out into the world, bursting forth into a grand stream of flame. This powerful stream having such a flying force that it can repel projectiles that get in its way. This attack flies very fast, and is considered hard to dodge without the use of supplementary jutsu Can cause 2nd degree burns
Katon • Kasai Uzu Nami no Jutsu [Fire Release • Fire Spiral Wave] - A technique utilizing Fire Chakra, Spin, Infuse, and Difuse - Handseals: Boar, Ram, Horse, Hare, Tiger - Rank: B - Effect: A skill in which the user taking their chakra from their hands and slamming it into the ground, performs a swinging motion in the direction of choice. This sends up a wave of flame with spiralling flames that emerge from the central wave that is sent out. This spiral waves extend out three feet from the wave, the initial wave being three feet wide
Katon • Baku Ho Bunshin No Jutsu [Fire Release • Explosive Fire Clone] - A technique utilizing Fire Chakra, Double Difuse, and Burst - Handseals: Tiger, Dragon, Hare - Rank: B - Effect: A skill where the user gathering their chakra into a Fire Clone, can now make that same clone imbued with an effect that will cause them to explode. Normally the normal fire clone would just burst into flames when struck, this clone explodes outwards in a powerful blast of flame Can cause 1st degree burns
Katon • Kanatsu [Fire Release • Ember] - A technique utilizing Fire Chakra, Condense, and Double Infuse - Handseals: Horse, Tiger, Boar - Rank: B - Effect: A skill in which is often considered the beefed up version of the Grand Fireball skill. Taking in alot of chakra into their chest cavity, and thrusting their hand before their mouth. The user breathes forth the flame, and upon flowing out of their hand it expands outwards creating a powerful burst of flames. Can cause 2nd degree burns
Katon • Kouen Dakou Kahan [Fire Release • Flaming Crawling Seal] - A technique utilizing Fire Chakra, Infuse, and Double Difuse - Handseals: Hare, Horse, Dragon, Hare - Rank: B - Effect: A skill in which some have almost considered a fuuinjutsu due to its nature. Gathering chakra within their hands, the user imbues it with the fire element and rush towards the opponent. Upon touching the bare skin of the opponent, the chakra slowly flows over into their skin difusing outwards leaving a series of burn marks. These burn marks make it very hard to utilize the limb or body part(s) effected
Fire Release • Katon Bunshin no Jutsu (Fire Release • Fire Clone Skill) - A techinque utilizing Double Fire Chakra, and Double Difuse - Handseals: Tiger, Hare - Rank: B - Effect: A skill in which creates a tangible clone of flame. With this skill, the tangible clone of flame acts freely and upon its own will. It will attack the opponent as best it can, trying to prompt the opponent to attack it from close range. When the clone is struck, its body turns into its true form being a mass of flame. When the opponent hits this mass of flame, it causes damage along with some terrible burns Can cause first degree burns
Katon • Nenshou Hai Machi no Jutsu [Fire Release • Burning Ash Road] - A technique utilizing Fire Chakra, Double Materialization, and Infuse - Handseals: Ram, Tiger, Horse, Ram - Rank: B - Effect: A skill in which is used as a feint to trap the opponent. First performing the handseals and running away from the opponent. Prompting them to rush and catch you as you are running. During that time, as the user runs the chakra from their feet transforms into an ashy and very flamable substance. When the opponent steps onto the trail the user can then ignite the Ash for a powerful explosion. The jutsu can also be used to create ash that can be blown at the opponent Can cause first degree burns
Katon • Gouka Dakatsu no Jutsu [Fire Release • Hell Fire Serpent Skill] - A technique utilizing Fire Chakra, Materialization, and Double Focus - Handseals: Dog, Ram, Tiger, DOg - Rank: B - Effect: A skill which is known as one of the most diffucult fire based ninjutsu to learn. The user releases forth a flame from their mouth, as it materializes into a veyr large snake type shape. The snake has a three foot diamater and is twenty feet long, and rushes at the opponent. The key danger factor of this jutsu is that, the user can change the direction of the attack at their discretion essentially making it a homing type jutsu Can change direction.
Katon • Goukakyuu no Jutsu [Fire Release • Grand Fireball Skill] - A technique utilizing Fire Chakra, Infuse, and Burst - Hand Seals: Ram, Tiger, Horse - Rank: C - Effect: A skill that was first coined by the Uchiha Clan, now overtime has been found in the hands by various individuals. This jutsu gathering chakra expanding the chest and refining it to a higher level of chakra. Bringing the hand forth and breathing out that chakra, in which is blow out through the hand. Once leaving the hand it expands outward to a great fireball which covers an area with a radius of fifteen feet ,causes 1st degree burns
Katon • Housenka no Jutsu [Fire Release • Mythical Phoenix Fire Skill] - A technique utilizing Fire Chakra, Burst, and Difuse - Handseals: Dragon, Tiger, Hare - Rank: C - Effect: A skill that is a very widespread jutsu which is most effective when dealing with multiple enemies. Fired off from the body, the user sends off a spiralling set of fireballs towards the opponent. This attack able to cover a larger area, can also be combined with objects such as shuriken and any other spinning projectile, and have them disguised within the flame Dmg 45 per fireball + The Dmg of Projectiles within
Katon • Ryuuka no Jutsu [Fire Release • Dragon Fire Skill] - A technique utilizing Fire Chakra, Condense, and Infuse - Hand Seals: Horse, Boar, Tiger - Rank: C - Effect: A skill that was first coined by the Uchiha Clan, now overtime has been found in the hands by various individuals. This jutsu gathering chakra through the neck and the mouth, sends off a powerful and constant stream of flame from the mouth. This stream having alot of brute force behind it capable of blowing back the opponent to slam into their surroundings. This jutsu is made even more effective when guided somehow, either following a specific path or a metal string causes first degree burns, and even more damage when used with a string.
Katon • Ho no Tate [Fire Release • Fire Shield] - An technique utilizing Fire Chakra, Shield, and Condense - Handseals: Tiger, Boar, Rat - Rank: C - Effect: A skill that is normally used when the opponent is rushing in for a taijutsu attack. Gathering fire chakra into the air and condensing it upon the ground. As the opponent goes to strike, a flaming wall will appear before the user. This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponents hand in the process. Metal Projectiles though easily pass through this.
Katon • Ho Heki No Jutsu [Fire Release • Fire Burst] - A technique utilizing Fire Chakra, and Double Burst - Handseals: Dragon, Tiger, Dragon - Rank: C - Effect: A skill in which the user generally charges their fire chakra into the ground. Waiting for the oppurtune moment, to activate the jutsu when the opponent is either near the designated spot, or on the designated spot. The chakra within the ground activates, as it releases a powerful burst of flame from the ground which can send the opponent flying upwards.
Katon • Gouka Senpuu no Jutsu [Fire Release • Hellfire Whirlwind Skill] - A technique utilizing Fire Chakra, Spin, and Focus - Handseals: Tiger, Dog, Boar - Rank: C - Effect: A skill which can be used in order to protect the user. Gathering their chakra into the air and having it spin around them, a flaming whirlwind emerges around the user forming somewhat of a protective barrier. Normally it is used to deter the opponent fromm continueing their taijutsu attack, but can be used offensively to send an opponent whom prefers close range a good distance away because of its spinning force.
Katon • Horou no Jutsu [Fire Release • Fire Prison] - A technique utilizing Fire Chakra, Materialization, and Focus - Handseals: Dog, Ram, Tiger - Rank: C - Effect: A skill in which generates a circular flame upon the ground, raising up bars of flame and a covering over top. This intense flame heats all within it, preventing water from being created from the inside with the dryness of the air. Touching the sides results in various burns, and while this jutsu is used it can be linked to any other fire jutsu and the jutsu will be fired at the person inside the prison. This prison jutsu is self sustaining
Katon • Fukumen Jouki No Jutsu [Fire Release • Veil of Flame] - A technique utilizing Fire Chakra and Burst - Handseals: Dragon, Tiger - Rank: D - Effect: A skill where the user after performing the necessary handseals either stomp their foot on the ground or slam their hands against the ground. From the ground cracks emerge as a burst of flame emerges forth to attack the opponent
Katon • Maruchi Kaenhoushanki no Jutsu [Fire Release • Multi FlameThrower] - A technique utilizing Fire Chakra and Difuse - Handseals: - Rank: D - Effect: A skill where the user places their hand in front of their face curling there fingertips leaving room between the fingers. The user then breathes out their chakra forcing it through their hands, having it instantly burst into flame making three different streams of flame.
D-rank]Fire Release : Fire Jet - The user ignites his feet or hands and thrusts forward or backwards like a jet
Water: - Spoiler:
-Suiton • Daibakufu no Jutsu [Water Release • Grand Waterfall Skill] - A high level water skill which unleashes a spiraling maelstrom of water on an opponent. This technique appears to be more effective when the user is near a large body of water. - Hand Seals: Rat, Boar, Dragon, Hare, Serpent, Horse. - Rank: A - Effect: Pound opponent with a huge water attack. // Drains 175% Chakra.// 263 Dmg
Suiton • Ijin Ryouiki Mizu Goumon [Water Release • Devil's Domain Water Torture] - A technique utilizing Water Chakra, Double Condense, and Double Focus - Handseals: Boar, Dog, Serpent - Rank: A - Effect: A skill in which has to be used when the opponent is within the presence of a large body of water. The chakra quickly flowing through the water, causes more then fifty percent of the water to rise up around the opponent and come crashing down upon them like a circular flowing wave. Once crashing into the opponent, it begins to condense itself smaller and smaller. Increasing the pressure until the opponent bursts
Kirigakure no Jutsu [Hidden Mist Skill] - A technique utilizing Water Chakra - Hand Seals: Serpent - Rank: D - Effect: A skill where the user channels their chakra into the air, creating a thick mist around the entire area they are fighting within. This effect is further intensified by how much water is within the immediate area. Veiling the user from the opponent, making them have to rely on other senses. Chakra Each Turn
Suiton • Hachi Shokushu [Water Release • Eight Tentacles] - A technique utilizing Water Chakra and Materialize - Handseals: Serpent - Rank: D - Effect: A skill in which is used to give the user additional limbs. Gathering chakra into the water, the user can create up to eight arms upon their back that resemble the tentacles of an octupus. Approximately six feet in length, and are capable of attacking in all directions. This is a jutsu in which you need one hundred percent chakra control in order to learn. Each tentacle does taijutsu damage Lowers your speed but increaes toughnesss.
Suiton • Mizu Baito [Water Release • Water Pirahna] - A technique utilizing Water Chakra and Materialize - Handseals: Ram - Rank: D - Effect: A skill which is used to summon forth a fierce minion. Normally best used when there is alot of water around, or when the opponent is within the water. Pirahna that are created from the water then rush towards the opponent, seeking out the opponent by an open blood wound. These pirahna last for a certain amount of turns, but constantly try to bite at the opponent Each one stays out for two of the users post, Dmg increased per bite
Suiton • Mizu Taman no Jutsu [Water Release • Water Ball] - A technique utilizing Water Chakra and Orb - Handseals: Rat, Serpent - Rank: D - Effect: A skill here the user causes water to come together and create a ball of water. The water ball has no real force behind it, however it has but one special purpose. When striking against the opponent, it releases this incredible veil of water blinding the opponent for a full turn.
Suiton • Mizu Yoroi no Jutsu [Water Release • Water Armor Skill] - A technique utilizing Water Chakra, Condense, and Materialize - Handseals: Ram, Boar, Serpent - Rank: C - Effect: A skill where the user cause water to appear and cover their entire body with a layer from water. This jutsu does not protect from taijutsu, however its capable of negating one fire jutsu that is of lower level, and if its of a higher level it will reduce the damage by 1/2
Suiton • Shokushu Rendan Kyouran [Water Release • Tentacle Barrage Fury] - A technique utilizing Water Chakra, Materialize, and Focus - Handseals: Serpent, Ram, Dog - Rank: C - Effect: A skill which is used to attack the opponent from various angles. Around the opponent, eight tentacles emerge all created from water. These tentacles having a mind of their own much like bunshins, which will come down and attack the opponent in utter desperation to attack them. These tentacles can be attacked and destroyed, but that just makes openings for the tentacles to attack Dmg multiplied per tentacle that hits.
Suiton • Mizu Oni Kuike [Water Release • Water Demon's Appetite] - A technique utilizing Water Chakra, Materialize, and Focus - Handseals: Dog, Ram, Serpent - Rank: C - Effect: A skill which utilizing the water around the opponent for it to work. Below the opponent, a head made of water emerges and tries to swallow up the opponent, having sharp dagger like teeth. If the initial chomp misses the opponent, a tongue will emerge to wrap around the opponent to try and pull them back under for a second attempt. Mizu Bunshin no Jutsu (Water Clone Skill) - A technique utilizing Water Chakra and high level Difuse - Hand Seals: Bird, Tiger, Dragon, Monkey, Bird, Tiger. - Rank: B - Effect: A technique which creates clones composed of water. These water clones have one tenth of the users stats and will disperse back into water after receiving a hit. Although rather weak, they can inherit chakra and be used to help out with water jutsu // Drain 75% chakra per clone
Suiton • Suishouha (Water Release • Water Colliding Wave) - A technique utilizing Water Chakra, Materialization, Difuse, and Focus - Hand Seals: - Rank: B - Effect:A technique where the user harnesses a great deal of water within their body. Having their chest petrude outwards, and finally releasing forth a great wave of water. This powerful tidal wave can easily cover an area with water and flood it // Drains 200% Chakra.// Dmg 300 [Note - Provides water for additional water jutsu]
Mizu No Tatsumaki (Tornado of Water) - A technique utilizing Water Chakra, Double Spin, and Focus - Hand Seals: Serpent, Boar, Ram, Serpent - Rank: B - Effect: A technique where water is made into a large spiralling vortex that spins around the ninja. This technique can be used both offensively and defensively. Offensively to attack the opponent, and defensively to deflect projectiles // Drains 100% Chakra. // Dmg 150
Suiton • Suisame no Jutsu (Water Release • Water Shark Blast Skill) - A technique utilizing Water Chakra, Materialization, Focus, and Burst - Handseals: Monkey, Dog, Hare, Boar, Serpent, Ox, Serpent - Rank: B - Effect: A technique which is a higher level water skill, creating a shark made out of the water. The technique is more effective when there is a larger body of water around, and has incredible destructive damage // Drains 80% Chakra per shark // Dmg 120 per shark // Dmg 135 when used from a large body of water
Suiton • Suiryuudan no Jutsu (Water Release • Water Dragon Blast Skill) - A technique utilizing Water Chakra, Materialization, Focus, and Burst - Hand Seals: Monkey, Boar, Ram, Dragon, Serpent, Dragon, Serpent. - Rank: B - Effect: A technique which is a higher level water skill, created a dragon made out of water. This technique is more effective when there is a large body of water around, and can reveal incredible destructive damage. The dragon also has a partial conciousness to track the opponent. // Drains 80% Chakra. // Dmg 120 // Dmg 135 near a large body of water
Suiton • Suiryuu Kuchiyose [Water Release • Water Dragon Summoning] - A technique utilizing Water Chakra, Materialize, Difuse, and Condense - Hand Seals: Serpent, Ram, Boar, Hare - Rank: B - Effect: A skill in which creates a body of water with its own conciousness. Gathering their chakra into their body, the user spews forth a great mass of water from their mouth. This water, lays upon the ground for a few moments. After those few moments, a large dragon of water emerges. Being a total of six feet tall and ten feet long. The dragon that is summoned has a fourth all of all yours stats, has only one fourth of your stamina and half of your chakra. The dragon can use all of your suiton jutsu that you know, but they only do half damage // Chakra Drain 150%
Suiton • Goshukuzame No Jutsu [Water Release • Fire Sharks Eating Skill] - A high level water skill where the user slams there hand upon the surface of the water in order to create five sharks made of condensed water, that can attack opponents in the water - Hand Seals: Dragon, Ox, Serpent - Rank: B - Effect: Creates five water sharks to attack the oppnent Dmg increases per shark[/spoiler[
Lightening: [spoiler]Chidori - Thousand Birds Art: Ninjutsu Rank: A Type: Attack Range: Close (0-5m)
Description: After concentrating all the chakra into the arm, the user will use their quickness and the power of the thrust from the chakra to pierce any object with the extended forearm. Because their opponent can easily counter the attack, it requires a Sharingan user to make the technique worthwhile. The Sharingan will allow them to predict any moves their opponent decides to make and send their strike home into the target. Due to the high speed, the force emits a sound like a thousand birds chirping which gave the technique its name. Because of the great amount of chakra needed to utilize the technique, the technique can only be used so many times during the day. Limit: Uchiha Clan. Raiton Element
Lightning Release · Thunder Blade [Raiton · Hekireki No Yaiba] - A lightning technique that creates a blade of lightning - Handseals: Serpent - Rank: A - Effect: Lightning comes flying down and creates a blade of out lightning. This blade is capable of slashing into an opponent, and sending a shock specifically made in order to weaken the muscles. - Note: Travels at 550 speed
Lightning Release · Raigeki no Yoroi [Raiton · Lightning Strike Armor] - A lightning technique that generates a disk of lightning that pours down and encoats the body in electricity. The electricity will shock an opponent who comes in direct contact with them. - Handseals: Ox, Hare, Rat, Ram - Rank: A - Effect: Lightning comes down and becomes an armor, lasts for 7 posts Half taijutsu dmg is returned for lightning damage
Lightning Release · Lightning Dragon Tornado] [Raiton · Rairyuu No Tatsumaki] - A lightning technique that gathers lightning and causes it to circle around the user and begin creating a whirling votex of wind and electricity. The vortex will then take the form of a dragon and will lash out at the opponent. Even if the dragon does not hit, electricity flies off from the dragon and shocks nearby objects. - Handseals: Dragon, Rat, Ox, Horse, Monkey, Boar, Ram, Dragon/Serpent Hybrid - Rank: A - Effect: Lightning emerges from the user and swirls about as a large tornado shaped like a dragon, capable of shocking an opponent even if it passes by and discharges .
-Raiton • Toruneedo Raitoningu [Lightning Release • Tornado Lightning] - A skill creating a powerful lightning jutsu, which really does not involve a tornado - Handseals: Hare, Boar, Monkey - Rank: A - Effect: A lightning jutsu which harnesses alot of raw lightning power. The main power of this jutsu is creating long extensions of electricity from the hands. Swinging them around, it tears through the surroundings and creates a massive wave of destruction. Leaving the area in a state like it was torn up by a tornado
Raiton • Denkou Shou no Jutsu [Lightning Release • Thunder Aeon Skill] Rank: A Effect: A skill in which the user gathers lightning chakra into their own blood, and summoning forth a great being of Lightning. This large bird created from Electricity, will flow before the opponent and create a powerful barrier of lightning around them. The beast will then gather up electricity and fire off a large concentrated blast of electrical energy down through the top of the barrier. If the blast does not hit the opponent, the force of the blast will flow outwards and send the opponent into the electrical barrier causing damage
Raiton • Myaku Touei no Jutsu [Lightning Release • Pulse Reflection] Rank: B Effect: A skill where the user concentrates a great deal of Electrical Chakra within their hands, shoving it forward in order to halt oncoming projectiles. Another effect of this jutsu, is its ability to halt jutsu that are weaker then it. This jutsu does not have an actual chakra cost, but in turn has one that changes depending upon the situation. The more chakar focused, the greater the effect of halting an opposing force
Raiton • Sandaa Saaburu [Lightning Release • Thunder Saber] - A skill creating a powerful destructive saber of lightning - Handseals: Monkey, Dragon, Serpent - Rank: B - Effect: A lightning jutsu which harnesses alot of raw lightning power. The main power of this jutsu is after it pierces the surroundings, it will explode outwards basically destroying the land within a seven foot radius of the user that is using the jutsu - Note: Jutsu speed is 475
-Lightning Release · Lightning Dragon Attack [Raiton · RaiRyu Rendan No Jutsu] - A lightning technique that creates a dragon out of electricity - Handseals: Dragon, Serpent, Ox, Horse, Monkey, Boar, Serpent - Rank: B - Effect: Sends a create dragon to smash into the opponent, sending forth an incredible shock through the opponents body. That can leave their entire body temporarily paralyzed.
Lightning Clone [Raikou Bunshin No Jutsu] - A technique where a clone is made of electricity - Handseals: Serpent, Ox - Rank: B - Effect: Creates a tangible clone out of electricity, that when struck delivers a massive shock to the system *Damage increase when clone explodes
Raikou Shunshin no Jutsu [Lightning Body Flicker Skill] - A technique utilizing Lightning Chakra, Double Infuse, and Difuse - Handseals: Horse, Monkey, Hare - Rank: B - Effect: A technique where the user performing the necessary handseals thrusts their hand foreward and fire off a bolt of lightning. This bolt of lightning is actually not meant to hit the opponent, as where the lightning bolt strikes is where the user will transport - Note: This lightning travels at 450 speed
Raiton • Ribon Tegotae no Jutsu [Lightning Release • Ribbon Effect Skill] - A technique utilizing Lightning Chakra, Difusion, Burst, and Infuse - Handseals: Dragon, Hare, Horse, Monkey - Rank: B - Effect: A skill that is normally used during the midst of a rain storm. The user will send forth a lightning bolt from their hands, that will be channeled through falling rain drops. When hitting the rain drops, the lightning will seperate and scatter, turning into many smaller lightning bolts. Which all are concentrated towards the opponent, to shock them from multiple directions
Raiton • Kumo Dageki no Jutsu [Lightning Release • Cloud Strike Skill] - A technique utilizing Lightning Chakra, Burst, Focus, and Infuse - Handseals: Monkey, Dragon, Dog, Horse - Rank: B - Effect: A skill where the user utilizing a Lightning type Shunshin ability, will flow high up into the sky up into the air. For a few moments they remain stationary, as they come crashing down towards the opponent. Their entire body being a destructive lightning weapon, that when crashing down will create a rather large crater and lay down a hurtin on those whom are hit by it.
Raiton • Raikou Dageki no Jutsu [Lightning Release • Lightning Strike Skill] - A technique that uses C ranking Lightning Chakra - Handseals: None - Rank: C - Effect: At points it happens when the opponent is bound by the oponent by various ropes or even strings. Or when it comes down to it in a grappling hold. With this jutsu the user summons down a bolt of lightning to strike into the user. In which, will send an electrical shock also into the opponent. -Note: This lightning travels at light speed
Lightning Release · Binding Chains of Lightning [Raiton · Bindingu Rensa Raikou No Jutus] - A technique utilizing lightning to bind an opponent - Handseals: Ox, Monkey, Serpent - Rank: C - Effect: The user gathers chakra within their arm as it begins to spark with electricity. The user thrusts their arm forward sending forth a chain made of lightning that wraps around the opponent, shocking them while it is around them.
Raiton • Raikou Gorogoro Tama no Jutsu [Lightning Release • Lightning Scatter Shot Skill] - A technique utilizing Lightning Chakra, Burst, and Focus - Handseals: Monkey, Dragon, Dog - Rank: C - Effect: A technique which is an upgraded version of the Lightning Blast Skill. Utilizing the same principles the user gathers chakra into their fingertips, but changing the nature of the chakra into electricity and then firing it off as what seems to be bullets. When striking against the ground, they let off a burst of electricity within a two foot radius. Damage multiplied per bullet
Raiton • Denkou Gachin no Jutsu [Lightning Release • Thunder Clash Skill] - A technique utilizing Lightning Chakra, and Difusion - Handseals. Hare, Monkey - Rank: C - Effect: A skill that is normally used after a Lightning jutsu, to add a thunderous effect. When the lightning jutsu strikes, it will utter forth a shockwave which will send the opponent backwards. Increasing the distance between the user and the individual effected by the skill, giving a greater oppurtunity to plan the next attack
Raiton • Mure no Haoto Tori no Jutsu [Lightning Release • Swarm of Hummind Birds Skill] - A technique utilizing Lightning Chakra, and Materialization - Handseals: Monkey, Ra, - Rank: C - Effect: A skill where the user utilizing Lightning Chakra, various sparks of lightning appear within the air. Within moments they transform into humming birds, giving off this loud humming sound, The humming birds will then rush the opponent, spreading out to hit even multiple targets.
Lightning Release · Jolt Clamp [Raiton · Yusuburu Kasugai No Jutsu] - A lightning technique used to paralyze - Handseals: Horse, Goat, Serpent - Rank: C - Effect: The user turns their chakra into electrical current and grab the opponent, sending a jolt of electricity into the opponent, temporarily paralyze an area of muscle.
Lightning Release · Thunder Ball [Raiton · Raikyuu] - A lightning technique that creates a ball made of lightning that can be hurled at the opponent - Handseals: Dragon, Serpent, Dragon - Rank: C - Effect: Sends a shock through the opponents body - Note: Travels at 350 speed
Lightning Release · Lightning Blast [Raiton · Raikou Bakuha No Jutsu] - A technique utilizing lightning fired from the fingers - Handseals: Rooster, Horse, Ox - Rank: D - Effect: The users fingertips begin to glow a light blue as they fire off lightning bolts from the fingertips, the more fingertips used the higher the chakra cost Damage multiplied per finger tip - Note: Travels at 125 speed
Lightning Release · Flash Bolt Skill [Raiton · Sekoi Boruto No Jutsu] - A thunder jutsu utilizing lightning to create a massive explosion - Handeseals: Hare, Bird, Ox - Rank : D - Effect: By gathering energy from the electrical ions in the air, and mixing it with chakra, the user of this technique can create an orb within there hands that, when released, creates a explosion radius of 3ft all around them.
Raiton • Seiteki Korekuto no Jutsu [Lightning Release • Static Collection Skill] - A technique utilizing Lightning Chakra - Handseals: None - Rank: D - Effect: A skill where the user calls upon static electricity from the air and channel it through their own body. This static electricity, can be gathered within a particular part of the body and only released after touching another object. Normally channeled through the fist, as normally its not touching very many other things. The first thing touched by the particular body part, will have a burst of electricity flow into the opopnent. Causing a brief paralysis [lasting not even past the fourth post]
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| | | Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Re: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 9:51 am | |
| Earth: - Spoiler:
Doryuu Taiga - Earth Flow River Art: Ninjutsu Rank: D Type: Supplementary Modifier Range: Close (0-5m) Chakra: 7 Description: Doton • Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud. Limit: Doton Element. Once per battle.
Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Art: Ninjutsu Rank: D Type: Supplementary Modifier Range: Close (0-5m) Chakra: 7 Description: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized. Limit: Doton Element. Once per battle.
C Rank
Doryuudan - Earth Dragon Projectile Art: Ninjutsu Rank: C Type: Attack Range: Close (0-5m) Chakra: 45 Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from a river of mud. This dragon will then spew mud projectiles from its mouth. Limit: Doton Element.
Retsudo Tenshou - Revolving Split Earth Palm Art: Ninjutsu Rank: C Type: Attack Range: Any Chakra: 45 Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed hand seals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it. Limit: Doton Element.
Dochuu Eigyo - Underground Fish Projection Art: Ninjutsu Rank: C Type: Supplementary Per Turn Chakra: 23 per turn Description: Doton • Dochuu Eigyo is a Ninjutsu technique utilizing the Earth Element. Similar to the Shinjuu Zanshu no Jutsu, this technique works based upon the same premise of underground travel. The user will continue to stay hidden underground, however, popping up periodically whenever they plan to strike. *Note: This technique is not meant to be a cheap way to dodge all of your opponent’s attacks for a turn. Limit: Doton Element.
Doro Gaeshi - Mud Overturn Art: Ninjutsu Rank: C Type: Defense Range: Close (0-5m) Chakra: 45 Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. *Note: Can only fully block an attack of equivalent or lower rank. Limit: Doton Element.
B Rank
Iwa Yado Kuzushi - Stone Lodging Destruction Art: Ninjutsu Rank: B Type: Attack Range: Any Chakra: 100 Description: Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. Limit: Doton Element. Nearby Stone and Rock.
Doton Kekai • Dorou Doumu - Earth Barrier • Earth Dome Prison Art: Ninjutsu Rank: B Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 100 Description: Doton Kekai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, the user is able to overturn the earth and cause it to rise up around their opponents. Placing their hands against the dome, the user is able to suck out the chakra from the people trapped inside and brings it into their own body. At the same time, the user will use their own chakra to spread throughout the dome, allowing them to repair any damage the opponents manage to inflict from the inside. The chakra is not evenly spread out though, as the chakra flows away from the user, it becomes more and more weak, allowing the dome to be broken on the far side if hit by a hard enough force. *Note: This technique is not meant to be a cheap way to stop multiple attacks from an opponent. Because of its nature, this technique can only be used on that last action of your turn to prevent abuse. It does not deal physical damage, and any chakra drained, if successful, must be a minimum of at least equal to the cost of this technique. Limit: Doton Element.
Doryuu Heki - Earth Style Wall Art: Ninjutsu Rank: B Type: Defense Range: Close (0-5m) Chakra: 100 Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack. *Note: Can only fully block an attack of equivalent or lower rank. Limit: Doton Element.
Doryou Dango - Mausoleum Earth Dumpling Art: Ninjutsu Rank: B Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 100 Description: Doton • Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, the user is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using their ability to manipulate the earth, the user can lift up the ball and hurl it at their opponent, flattening all in its path. Limit: Doton Element.
Kuchiyose • Tsuiga no Jutsu - Tracking Fang Technique Art: Ninjutsu Rank: B Type: Attack + Supplementary Range: Any Chakra: 100 Description: The user will withdraw the tracking scroll from the pouch on their vest and wipe the blood of the one they want tracked on it. After forming the needed hand seals, the user will slam the scroll onto the ground. This will release the nin-dogs into the earth to follow their excellent sense of smell to track the target’s blood. After finding their target, the dogs will emerge from the ground to bite and pin down the target, setting them up for a follow up attack. Limit: Doton Element. Kuchiyose no Jutsu. Canine Summon.
A Rank
Yomi Numa - Swamp of the Underworld Art: Ninjutsu Rank: A Type: Attack Range: Any Chakra: 210 Description: Doton • Yomi Numa is a Ninjutsu technique utilizing the Earth element. After forming the needed hand seals, a vast swamp can appear beneath a target to sink and drown them. Limit: Doton Element.
Bodi Kori no Jutsu - Body Hardening Technique Art: Ninjutsu/Taijutsu Rank: A Type: Attack + Defense Per Turn Range: Close (0-5m) Chakra: 210 Per Turn Description: Using the Earth elemental, the user can harden their body. While in this hardened state, the user can withstand incoming attacks. In this form, they can also dish out much more powerful Taijutsu strikes. *Note: This jutsu can be dispelled with an appropriate attack at judge’s discretion. Limit: Doton Element.
Basic academy jutsu: - Spoiler:
Body Switch Skill • [Kawarimi no Jutsu] - A basic skill involving quickly switching the body with another plant, animal or inanimate object. This is used to confuse the opponent momentarily and create an opportunity to attack or possibly escape. - Hand Seals: Tiger - Effects: Instantaneously switches your body with that of another object/animal/person. -15% Chakra
Cancel • [Kai] - A skill which cancels an illusion technique cast upon the user. - Hand Seals: Ram - Effects: Dispells a genjutsu attack. -15% Chakra
Clone Skill • [Bunshin no Jutsu] - A basic technique which creates afterimages of the user. The clones are used as a diversion while the user attacks. The clones are incapable of attacking and disappear if directly hit. An experienced individual is capable of distinguishing the clones from the real person. - Hand Seals: Tiger - Effects: Creates up to 5 Clones of yourself that cannot attack, if hit they are dispelled. -5% Chakra for each clone.
Magic Cloak of Invisibility Skill • [Kakuremino no Jutsu] - A very basic skill utilizing a sheet to help the user in blending with the background. - Hand Seals: None - Requirements: Cloak of Invisibility - Effects: Allowes you to dissappear from sight. (Lasts for one turn in combat.)
Rope Untying Skill • [Nawanuke no Jutsu] - A basic skill used to escape from a rope binding. - Hand Seals: None - Effects: Allowes you to untie a rope with great ease.
Transformation Skill • [Henge no Jutsu] - A technique which physically changes an individual into another person or thing. The user gains any physical attributes of the person or animal they transform into, such as claws or height. - Hand Seals: Tiger, Monkey, Serpent - Effects: Allowes the user to take on the appearance and characteristics of an object, person, or surrounding in order to trick an opponent. -12% Chakra
Kiri Shunshin no Jutsu • [Mist Instantaneous Body Skill] - Hidden Mist Village - A technique which allows the user to transport from one place to another in a veil of mist. - Hand Seals: Serpent - Leaned in Academy - Effect: Drains 15% Chakra.
Suiki Shunshin no Jutsu - [Vapour Instantaneous Body Skill]- Hidden Vapour village - A technique which allows the user to transport through whisps of vapour. - Hand Seals: Hare - Learned in Academy. - Effect: Drains 15% Chakra.
Konoha Shunshin no Jutsu • [Leaf Instantaneous Body Skill] - Hidden Leaf Village - A technique which allows the user to transport in a veil of leaves. - Hand Seals: Monkey - Learned in Academy. - Effect: Drains 15% Chakra.
Ame Shunshin no Jutsu • [Rain Instantaneous Body Skill] - Hidden Rain Village - A technique which allows the user to transport through rain drops. - Hand Seals: Ram - Learned in Academy. - Effect: Drains 15% Chakra.
Rakurai Shunshin no Jutsu • [Bolt Instantaneous Body Skill] - Hidden Cloud Village - A technique which allows the user to transport through bolts of lightning. - Hand Seals: Bird - Learned in Academy. - Effect: Drains 15% Chakra.
Ichijin Shunshin no Jutsu • [Gust Instantaneous Body Skill] - Hidden Sand Village - A technique which allows the user to trasport through a tornado. - Hand Seals: Boar - Learned in Academy. - Effect: Drains 15% Chakra.
Renkon Shunshin no Jutsu • [Root Instantaneous Body Skill] - Hidden Grass Village - A technique which allows the user to transport through the roots and trunks of trees. - Hand Seals: Rat - Learned in Academy. - Effect: Drains 15% Chakra.
Daichi Shunshin no Jutsu • [Ground Instantaneous Body Skill] - Hidden Stone Village - A technique which allows the user to transport freely under ground. - Hand Seals: Ox - Learned in Academy. - Effect: Drains 15% Chakra.
Kage Bunshin no Jutsu: Kage Bunshin is a forbidden technique, that has been a controversary for many years. The Kage Bunshin aka the Shadow Clone, is a clone of the user that is a true clone of the user. That can attack and think on its own, while having the same amount of chakra available as the user, and having the same stats. However, when directly struck the clone will merely burst into smoke. Rank: S
Bakuretsu Kage Bunshin no Jutsu Bakuretsu kage Bunshin, is yet another kinjutsu derived from its origina jutsu, kage bunshin no jutsu. its said to be a very powerful Ninjutsu technique where the ninja creates a suicidal Kage Bunshin (shadow clone). After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone immediately surrounding it out. When used in close combat, without the enemy noticing, this technique can be quite deadly. ( range for explosion reaching 10-15 ft) Rank: S
Tajuu Kage Bunshin: Tajuu Kage bunshin, is another forbidden technique, that has been a controversary for many years. This jutsu is even more powerful then the Kage Bunshin ability, because the Tajuuu Kage Bunshin literally means Multiple Shadow Clones. The user can create multiple shadow clones, using the same chakra needed to create just one Kage Bunshin. All of them being able to attack, and do the same things the user can. However when struck, they will burst into smoke. Rank: S
Weapons and projectile Ninjutsu: - Spoiler:
Taijutsu (Stances known Capeiora Hyuuga, and Lee's Lotus Stance)
* E Rank Taijutsu o Sennen Goroshi - One Thousand Years of Death Art: Taijutsu Rank: E Type: Attack Range: Close (0-5m) Description: Though it is called “Leaf’s Ancient Supreme Technique”, Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling. Limit: None
* D Rank Taijutsu o Dainamikku Akushon - Dynamic Action Art: Taijutsu Rank: D Range: Close (0m ~ 5m) Type: Attack Description: Launching themselves at the opponents, the user will barrage the opponent with a random series of strikes and kicks. Limit: None o o Dainamikku Entorii - Dynamic Entry Type: Taijutsu Rank: D Range: Close (0m ~ 5m) Type: Attack Description: The shinobi will throw a kunai or other object to distract the target’s attention. They will then use their speed and agility to quickly approach and attack the opponent from their blind side. Limit: None o o Raiken - Thunder Fist Art: Taijutsu Rank: D Range: Close (0m ~ 5m) Type: Attack Description: Gaining their peak momentum, the user will then launch his or herself at the opponent before delivering a powerful strike to the opponent. Limit: None o o Shoufuu - Rising Wind Art: Taijutsu Rank: D Range: Close (0m ~ 5m) Type: Attack Description: Quite simple really. This technique is basically just a swift upward kick at the opponent or to a weapon that they may be holding. Limit: None o o Tokken – Shoulder Thrust Art: Taijutsu Rank: D Type: Attack Range: Close (0-5m) Description: A powerful charging strike with the shoulder. Limit: None o o Shou Shitsu – Rising Knee Art: Taijutsu Rank: D Type: Attack + Supplement Range: Close (0-5m) Description: A hard rising knee strike, capable of dizzying the opponent for another follow up attack. Limit: None o o Reppuu - Violent Wind Art: Taijutsu Rank: D Range: Close (0m ~ 5m) Type: Attack + Effect Description: Using quickness and agility the shinobi moves low to the ground and employs a spinning kick to sweep the opponent off their feet. Limit: None o o Senpuu - Whirlwind Art: Taijutsu Rank: D Range: Close (0m ~ 5m) Type: Attack Description: Charging at their target, the shinobi spins their body to do a flying roundhouse kick on those opponents within their range of attack. Limit: None
* C Rank Taijutsu o Dai Senpuu - Great Whirlwind Art: Taijutsu Rank: C Range: Close (0m ~ 5m) Type: Attack Description: A variation of the original Senpuu, the ninja will instead utilize a series of powerful kicks, rather than just one. Limit: None o o Kage Buyou - Shadow Dance Art: Taijutsu Rank: C Range: Close (0m ~ 5m) Type: Supplementary Modifier Description: Kage Buyou is a Taijutsu technique that is used to position a ninja’s opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, and then with a switch upper kick, they will launch their target into the air. *Note: Though this is a an attack of sorts, it will be treated like a set up action rather than a damage dealer as the dodge of this attack could mean potential combo dodge of another follow up. Limit: None o
Jutsu: Chuunin Hayabusa Otoshi [Peregrine Falcon Drop] Rank: C Requirements: None. Description: The attacker grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground.
Ina Mou Tei [No More Air] Rank: C Requirements: None. Description: The user would knee the opponent in the stomach then punch their throat for less air passage in their lungs.
Oshiromai no Taki [Backwards Waterfall] Rank: C Requirements: None. Description: The user ducks under an attack and makes a powerful uppercut, with great strength this technique could be deadly.
o Shou Geki Shou – Rising Palm Attack Art: Taijutsu Rank: C Type: Attack + Supplementary Range: Close (0-5m) Description: A hard palm attack that can send an opponent flying up into the air for a juggle. Limit: None o o Bunshin Kaiten Kakatou Otoshi - Clone Spinning Heel Drop Art: Taijutsu Rank: C Range: Close (0m ~ 5m) Type: Attack Description: The shinobi first uses Kage Bunshin to create several clones. These clones and the original then launch themselves into the air and begin to somersault. They then come spinning down, laying their heels into the target’s shoulders and head. *Note: Only one clone need be activated to initiate this. This does not count towards the clone’s one action. Limit: Solid Bunshin. o o Suupaa Ekuserento Haipaa Atakku - Super Excellent Hyper Attack Art: Taijutsu Rank: C Range: Close (0m ~ 5m) Type: Attack Description: Charging at an immensely high rate of speed, the user charges head first at the opponent in an effort to strike them in a Kamikaze-like fashion. Generally, the user will have some sort of head protection, but some Taijutsu practitioners are just super excellent and good without it. Limit: None o o TarenKen and TarenKyaku - Multi-Connecting Fist and Leg Art: Taijutsu Rank: C Range: Close (0m ~ 5m) Type: Attack Description: Using their body’s quick speed, the user will begin to move their arm to multiple locations with each strike, allowing for a higher spread of damage to the targeted area. Kicks operate in this same fashion, making the technique hard to dodge. Limit: None o o Aum no Ansatsu Jutsu - Spiritual Balance Assassination Technique Art: Taijutsu Rank: C Type: Attack Range: Close (0-5m) Description: This technique makes use of the Chain and Gauntlets weapon to assassinate an opponent. The user will run the spiked chain around an opponent using their chakra and speed to restrain them, dashing in with the claws to deal lethal damage while the opponent is bound. Limit: Chain and Gauntlets. o o Shishi Rendan - Lion Combo Art: Taijutsu Rank: C Range: Close (0m ~ 5m) Type: Attack Description: While shadowing an opponent from an aerial position, the user will attempt to strike them from a vulnerable angle. If they are unable to make a clean strike, they will strike anyway as a feint, to draw the target’s attention and defense to one area. They can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the shinobi will deftly rotate their body around to deliver a full force kick to their chest. *Note: Typically, the use of Kage Buyou would be required prior to trying this maneuver; however, it can be done in any situation where the opponent is aerial.
Genjutsu: - Spoiler:
Repel - A simple genjutsu technique that saw use in the third great shinobi war. It taps into the victims mind making it so they can no longer use chakra to climb surfaces or walk on water. It takes a great bit of chakra per post to use this jutsu, but one gains an advantage of being able to walk on water and on walls/trees - Handseals: Ox, Monkey, Dragon, Hare, Tiger - Rank: B - Drain: 125% Chakra per post - Effect: A power that can really give one the edge in battle, as it causes the opponent to be unable to mould their chakra for things such as water walking
Paranoia - A psychological genjutsu that was developed by the tortures of Iwagakure, but it was soon stolen and dispersed its way towards all of the other villages. It is a rather simple genjutsu as it is a cousin to the hidden leaf illusion. It makes the opponents feel angry with each other liable to snap at each other for the smallest of things. The overall effect is to break down an opposing team’s teamwork making them easier prey for the user. - Handseals: Monkey, Hare, Boar, Tiger, Horse - Rank: B - Drains: 115% Chakra perpost - Effect: A technique that is best used against a team of opposing shinobi, making them break down their aspects of teamwork and eventually pitting them against one another. So that the user can use this oppurtunity to try and kill them much easier.
Changing Landscape - A genjutsu that has seen widespread use amongst everyone of the great villages and lesser villages to alter things to there advantage. The user forms several hand seals, and then to the perception to the opponent the landscape has changed. It is up to the user imagination how they wish to alter the battle field. It has been said that this genjutsu is the bigger brother to the Demonic Illusion • False Surroundings Skill [Magen • Kokoni Arazu no Jutsu]. - Handseals: Tiger, Ox, Dragon, Serpent - Rank: B+ - Drains: 165% Chakra per turn - Effect: A technique which truly can help out the opponent that uses it, having the opponent believe there are parts to the battlefield that do not exist. Allowing the user to manipulate the scenario to how they please.
Maze - A genjutsu that when a certain amount of hand seals are formed allows one to place the opponents mind within an opponents mind. It makes the opponent believe that the user has performed some sort of summoning or ninjutsu that has erected a maze about them. They can not mold chakra within the maze, and it takes a certain amount of time for them to get out of the maze because it is so fatiguing to the user they can not do anything else except maintain the illusion, when the opponent does come out of it they are severely mentally fatigued. - Handseals: Serpent [Hold] - Rank: A - Drains: 175% chakra per post - Effect: A technique that causes an opponent to continue to travel through this maze, looking for a way out in order to try and find a method of escape. However, it is only used to try and drain the opponent heavily of their stamina. The opponent loses 263 stamina per turn when wandering through the maze.
Five Times in One - A genjutsu that was developed within the confines of Konohgakure by a rather famous genjutsu master. The genjutsu acquired its name from the abilitity to make the opponent think that a hit scored on him was not one hit but five. It may not seem like a whole bunch, but it can add up if the user uses a ninjutsu or a weapon of some sort. - Handseals: Ram, Monkey, Ox, Boar, Ram, Serpent, Dragon, Tiger, Ox - Rank: A - Drains: 250% Chakra - Effect: Makes the opponent feel as if they have received damage from an attack that is five times stronger. Causing them to feel an intense pain from it, which can hinder battling abilities.
Sin of Lust - A psychological genjutsu. The person is overcome with the urge to have excitement within any form they want weather it is a desire to sexual in nature or a want to experience pain. They want that particular sensation, and they will go to any means to achieve it even if it means forsaking a battle to do so. - Handseals: Dragon, Ox, Serpent, Tiger, Boar, Ox - Rank: A - Drain: 300% Chakra per post - Effect: A technique which can make the opponent pretty much forsake the battle in order to fufill a particular desire. However, this can turn on the user if their desire it to inflict pain upon another person.
Sin of Envy - A psychological genjutsu. The opponent is overwhelmed with envy at something completely random that the user can do. They become infuriated as the battle goes on eventually overcoming any sort of rationality in battle as they seek to bring the user down. - Handseals: Hare, Horse, Ram, Dragon, Serpent, Ox - Rank: A - Drain: 175% Chakra Per turn - Effect: A technique that makes the opponent concentrate almost solely on a completely random thing that the user can do. Making them envious, and having it harder for them to gather up the ability to concentrate. Making it harder to use actual taijutsu, taijutsu styles, or charge up chakra for much more powerful ninjutsu.
Sin of Wrath - A psychological genjutsu. A quite simple genjutsu really though what it manages to accomplish is truly astounding. The opponent is overcome with a blinding rage towards a person only wanting to accomplish one thing in killing the user, but the benefit of this is that they slip into a mindless rage. - Handseals: Rooster, Boar, Tiger, Serpent, Monkey, Hare, - Rank: A - Drain: 250% per post - Effect: A technique which drives the opponent into a powerful madness, making them want nothing more then to kill the user. When this happens, they really rely on brute strength and will barely use ninjutsu or any type of jutsu. However, with the increase in their rage it will increase the opponents stats by 60
Sin of Pride - A psychological genjutsu that is of great use against an opponent. The user forms several seals before the genjutsu is activated. The opponent then sees all time stop around them as a god of whatever denomination either that person believes in or the user chooses appears before them and touches there head after that they are brought back fully into the battle. They then immediately ascertain that they are chosen by them, and have been suffused with extreme skill in battle boosting their sense of pride too newfound heights. They are in actuality performing poorly making many mistakes and leaving holes in their guard that a person can exploit. - Handseals: Rooster, Ox, Dragon, Boar, Hare, Rooster, Serpent - Rank: A - Drain: 300% Chakra Per post - Effect: A technique in which, will severely hamper their opponents abilities. It will make every second handseal they make incorrect having a harder time for them to use jutsu. It will make them waste an extr 50% chakra on whatever they do, and will waste an extra 25% stamina when utilizing taijutsu of all kinds.Name: Demonic Illusions: Mangekyo Insight Rank:A+ Rank Effect: A very strong genjutsu it can be cast in many versatile ways. Description: Suddenly darkness envelops the enemy when suddenly flames start burning all around him and from above a huge fiery mangekyo eye comes down smashing the enemy. For weak genins and below it will lead to permanent insanity while to stronger opponents it would stun them and put fear till the end of the battle.
You can cast in many versatile ways, eyes, finger, straight at the head like a normal genjutsu.
Demonic Illusion · False Surroundings Skill [Magen · Kokoni Arazu no Jutsu] - A simple genjutsu, used to disguise an object within the nearby surroundings. - Handseals: Dragon - Rank: E - Effect: This genjutsu merely is a visual genjutsu that disguises an object within the nearbye surroundings
Demonic Illusion · Vision of Hell Skill [Magen · Narakumi no Jutsu] - An illusion where leaves swirl around the opponent, after bursting open revealing a very traumatic scene. Causing the opponent to become frantic and filled with sorrow. - Handseals: Serpent - Rank: E - Effect: A genjutsu upon revealing a traumatic scene if they are of low mental fortitude and strength then will fall subject to becoming frantic. Making their next taijutsu attack ineffective
Hidden Leaf Illusion [Hitoshirezu Konoha Meimu No Jutsu] - A genjutsu that places the opponents within a field of trees, as leaves continue to fall all around them. Making the opponent feel lost within the current area they are in. Providing a chance for an ambush attack - Handseals: Horse - Rank: E - Effect: A genjutsu that effects the outlook of the scenario. The genjutsu can hide the opponent as they will be unable to see through these trees. The real user of this genjutsu however can use this effect to their advantage.
Illusion of Endless Grass [Meimu Eiei Gurasu] - A gejutsu that traps the opponent in a field of endless grass. Having this grass grow over them, giving them a lost feeling. Very similar to the Hidden Leaf Illusion - Handseals: Ox - Rank: E - Effect: A genjutsu that effects the outlook of the scenario. The genjutsu will end up causing themselves not be seen unless they are in extreme close range to that person.
Blurry Vision - A genjutsu that any genin should learn. The user quickly forms two hand seals which initiates the genjutsu, and the simple effect it does is make an opponent’s vision blurry enough to where it is difficult for them to discern anything. There vision has gone drunk. - Handseals: Hare, Tiger - Rank: D - Effect: With this, the opponent will have a harder time considering how to dodge an attack from projectiles and even attacks from the opponent. Presenting a weakpoint to exploit.
Tall Shadow Skill [Konto Anei no Jutsu] - An illusion the shadow is made to look like it doesn't move as they move around. Making the opponent feel as if they are bound to where they stand - Handseals: Ox, Hare - Rank: D - Effect: The effect of this genjutsu simply is to make the opponent feel like they are not moving, even if they are truly moving. They are not bound to anything, and can freely move. This is a genjutsu that effects the sense of touch for the most part.
Limbless Foe Skill [Iiya Eda Kataki no Jutsu] - An illusion where the opponent sees a discoloration of their skin, even to the point where their limbs fall off. Tricking them into no longer relying on the use of their limbs - Rank: C - Handseals: Boar, Ox, Bird, Horse - Effect: The effects of this genjutsu, is to trick the user to feel as if their arms have actually fallen off. In the idea that they can no longer rely on their limbs, they will not use handseals or use them for attack. If they can understand that this is a genjutsu, they can force themselves to use their hands for various purposes.
Happy Smoke - A visual and mood changing genjutsu. The user forms a few simple seals before he exhales smoke from his mouth which engulfs the opponent forcing them to inhale it. They are then overcome with a giddy sensation similar to the effects of laughing gas exception on a much stronger basis. - Handseals: Rooster - Rank: D - Effect; The effects of this genjutsu will normally change the attitude of an opponent to loosen from a state of range. Even cause them to become loopy and have a harder time concentrating upon attacking. Techniques that require a large amount of focus are disrupted heavily
Unknown Fear Skill [Shiranai Ojike no Jutsu] - An illusion that casts fear upon the opponent, making the opponent afraid of the user. This generate a sense of fear in the opponent, making them doubt their own skills - Handseals: Dragon, Tiger, Ox, Boar - Rank: D - Effect: The effect of this genjutsu mainly is to get the opponent to try and make a mistake. Instead of relying on offensive manuever, with this fear they will tend to be more defensive and may even try to get themselves to run away from the scenario.
Multiplication Skill [Kakezan no Jutsu] - An illusion that makes the opponent believe that inanimate objects seem to be multiplying at an incredible rate. Making an increased amount of fake projectiles while masking the real projectiles within the mix. - Handseals: Hare, Hare, Rooster, Hare, Hare - Rank: D - Effect: A simple effect, where multiple items are made as a visual genjutsu. Having the opponent trying to escape the large flurry of attacks when there is only one true item attacking them. Perhaps trying to cause them to use a ninjutsu in order to deflect all these items.
False Nightmare Skill [Heki Akumu no Jutsu] - An illussion where the opponents worst nightmare comes to them. It makes the opponent distraught and devoid of rational thought in the presence of such an item - Handseals: Monkey, Ox, Hare, Rooster - Rank: D
Vines of Deception [Sakujou Kibou No Jutsu] - A genjutsu where vines arise from the ground and wrap around the opponent and squeeze them. Making the user feel like there are vines that came up around them and are binding them to a specific area - Handseals: Tiger, Ram, Rooster, Dragon - Rank: C - Drain: 25% chakra per post - Effect: A very simple jutsu that is related to Kanashibari type genjutsu. Making them feel as if it takes more effort in order to move their limbs, halting their movement slightly. Increases the strain of taijutsu by 5%
Body Freeze - A genjutsu, that makes a feeling of an intense cold passing over their body, causing a freezing sensation as if their body was being effected by 1st degree frostbite. - Handseals: Dragon, Serpent, Ram, Dog - Rank: C - Effect: Along with making the opponents entire body feel like it is being subjected to 1st degree frostbite, it will hamper their movements slightly in their attacks. Making them less fluid-like and concentrated, making it harder to use taijutsu styles.
Flare - A genjutsu that is relatively simple to use. The user performs two hand seals before the opponent experiences a bright flash of light that blinds them temporarly. Blindness lasts for two posts. - Handseals: Monkey, Hare, Horse, Dragon - Rank: C - Effect: Causing an intense blinding light, this genjutsu is simply a powerful blinding visual genjutsu. Making the opponent unable to see anything
Turn Around - A a genjutsu that can create an opening for a person too attack. The user performs three hand seals, then the opponent without even knowing it has turned around a complete 180 degrees! It is a great genjutsu to use to disrupt an attack or launch one of your own. (Can only be used twice in a thread before it becomes obsolete.) - Handseals: Tiger, Boar, Rooster, Ox, Ram - Rank: B - Effect: A strange genjutsu, that literally forces the body to shift around 180 degrees, allowing to disrupt attacks and bringing openings for attacks
False Summons - A genjutsu that is simple yet effective. The user performs the same series of hand seals as for the summoning skill even replicating the blood that is needed for it. The difference between the two of them is that one of them is the real deal while the other one isn’t. This genjutsu can replicate any animal up to boss level. - Handseals: Ram, Serpent, Rooster, Boar - Rank: B - Effect: A powerful genjutsu that is more then visual. It also effects the sense of touch, as even if they attack the genjutsu they feel as if they actually hit something. And feel as if they actually get hit, but feel no drain to stamina
| |
| | | Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Re: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 9:53 am | |
| Lightening: - Spoiler:
Chidori - Thousand Birds Art: Ninjutsu Rank: A Type: Attack Range: Close (0-5m)
Description: After concentrating all the chakra into the arm, the user will use their quickness and the power of the thrust from the chakra to pierce any object with the extended forearm. Because their opponent can easily counter the attack, it requires a Sharingan user to make the technique worthwhile. The Sharingan will allow them to predict any moves their opponent decides to make and send their strike home into the target. Due to the high speed, the force emits a sound like a thousand birds chirping which gave the technique its name. Because of the great amount of chakra needed to utilize the technique, the technique can only be used so many times during the day. Limit: Uchiha Clan. Raiton Element
Lightning Release · Thunder Blade [Raiton · Hekireki No Yaiba] - A lightning technique that creates a blade of lightning - Handseals: Serpent - Rank: A - Effect: Lightning comes flying down and creates a blade of out lightning. This blade is capable of slashing into an opponent, and sending a shock specifically made in order to weaken the muscles. - Note: Travels at 550 speed
Lightning Release · Raigeki no Yoroi [Raiton · Lightning Strike Armor] - A lightning technique that generates a disk of lightning that pours down and encoats the body in electricity. The electricity will shock an opponent who comes in direct contact with them. - Handseals: Ox, Hare, Rat, Ram - Rank: A - Effect: Lightning comes down and becomes an armor, lasts for 7 posts Half taijutsu dmg is returned for lightning damage
Lightning Release · Lightning Dragon Tornado] [Raiton · Rairyuu No Tatsumaki] - A lightning technique that gathers lightning and causes it to circle around the user and begin creating a whirling votex of wind and electricity. The vortex will then take the form of a dragon and will lash out at the opponent. Even if the dragon does not hit, electricity flies off from the dragon and shocks nearby objects. - Handseals: Dragon, Rat, Ox, Horse, Monkey, Boar, Ram, Dragon/Serpent Hybrid - Rank: A - Effect: Lightning emerges from the user and swirls about as a large tornado shaped like a dragon, capable of shocking an opponent even if it passes by and discharges .
-Raiton • Toruneedo Raitoningu [Lightning Release • Tornado Lightning] - A skill creating a powerful lightning jutsu, which really does not involve a tornado - Handseals: Hare, Boar, Monkey - Rank: A - Effect: A lightning jutsu which harnesses alot of raw lightning power. The main power of this jutsu is creating long extensions of electricity from the hands. Swinging them around, it tears through the surroundings and creates a massive wave of destruction. Leaving the area in a state like it was torn up by a tornado
Raiton • Denkou Shou no Jutsu [Lightning Release • Thunder Aeon Skill] Rank: A Effect: A skill in which the user gathers lightning chakra into their own blood, and summoning forth a great being of Lightning. This large bird created from Electricity, will flow before the opponent and create a powerful barrier of lightning around them. The beast will then gather up electricity and fire off a large concentrated blast of electrical energy down through the top of the barrier. If the blast does not hit the opponent, the force of the blast will flow outwards and send the opponent into the electrical barrier causing damage
Raiton • Myaku Touei no Jutsu [Lightning Release • Pulse Reflection] Rank: B Effect: A skill where the user concentrates a great deal of Electrical Chakra within their hands, shoving it forward in order to halt oncoming projectiles. Another effect of this jutsu, is its ability to halt jutsu that are weaker then it. This jutsu does not have an actual chakra cost, but in turn has one that changes depending upon the situation. The more chakar focused, the greater the effect of halting an opposing force
Raiton • Sandaa Saaburu [Lightning Release • Thunder Saber] - A skill creating a powerful destructive saber of lightning - Handseals: Monkey, Dragon, Serpent - Rank: B - Effect: A lightning jutsu which harnesses alot of raw lightning power. The main power of this jutsu is after it pierces the surroundings, it will explode outwards basically destroying the land within a seven foot radius of the user that is using the jutsu - Note: Jutsu speed is 475
-Lightning Release · Lightning Dragon Attack [Raiton · RaiRyu Rendan No Jutsu] - A lightning technique that creates a dragon out of electricity - Handseals: Dragon, Serpent, Ox, Horse, Monkey, Boar, Serpent - Rank: B - Effect: Sends a create dragon to smash into the opponent, sending forth an incredible shock through the opponents body. That can leave their entire body temporarily paralyzed.
Lightning Clone [Raikou Bunshin No Jutsu] - A technique where a clone is made of electricity - Handseals: Serpent, Ox - Rank: B - Effect: Creates a tangible clone out of electricity, that when struck delivers a massive shock to the system *Damage increase when clone explodes
Raikou Shunshin no Jutsu [Lightning Body Flicker Skill] - A technique utilizing Lightning Chakra, Double Infuse, and Difuse - Handseals: Horse, Monkey, Hare - Rank: B - Effect: A technique where the user performing the necessary handseals thrusts their hand foreward and fire off a bolt of lightning. This bolt of lightning is actually not meant to hit the opponent, as where the lightning bolt strikes is where the user will transport - Note: This lightning travels at 450 speed
Raiton • Ribon Tegotae no Jutsu [Lightning Release • Ribbon Effect Skill] - A technique utilizing Lightning Chakra, Difusion, Burst, and Infuse - Handseals: Dragon, Hare, Horse, Monkey - Rank: B - Effect: A skill that is normally used during the midst of a rain storm. The user will send forth a lightning bolt from their hands, that will be channeled through falling rain drops. When hitting the rain drops, the lightning will seperate and scatter, turning into many smaller lightning bolts. Which all are concentrated towards the opponent, to shock them from multiple directions
Raiton • Kumo Dageki no Jutsu [Lightning Release • Cloud Strike Skill] - A technique utilizing Lightning Chakra, Burst, Focus, and Infuse - Handseals: Monkey, Dragon, Dog, Horse - Rank: B - Effect: A skill where the user utilizing a Lightning type Shunshin ability, will flow high up into the sky up into the air. For a few moments they remain stationary, as they come crashing down towards the opponent. Their entire body being a destructive lightning weapon, that when crashing down will create a rather large crater and lay down a hurtin on those whom are hit by it.
Raiton • Raikou Dageki no Jutsu [Lightning Release • Lightning Strike Skill] - A technique that uses C ranking Lightning Chakra - Handseals: None - Rank: C - Effect: At points it happens when the opponent is bound by the oponent by various ropes or even strings. Or when it comes down to it in a grappling hold. With this jutsu the user summons down a bolt of lightning to strike into the user. In which, will send an electrical shock also into the opponent. -Note: This lightning travels at light speed
Lightning Release · Binding Chains of Lightning [Raiton · Bindingu Rensa Raikou No Jutus] - A technique utilizing lightning to bind an opponent - Handseals: Ox, Monkey, Serpent - Rank: C - Effect: The user gathers chakra within their arm as it begins to spark with electricity. The user thrusts their arm forward sending forth a chain made of lightning that wraps around the opponent, shocking them while it is around them.
Raiton • Raikou Gorogoro Tama no Jutsu [Lightning Release • Lightning Scatter Shot Skill] - A technique utilizing Lightning Chakra, Burst, and Focus - Handseals: Monkey, Dragon, Dog - Rank: C - Effect: A technique which is an upgraded version of the Lightning Blast Skill. Utilizing the same principles the user gathers chakra into their fingertips, but changing the nature of the chakra into electricity and then firing it off as what seems to be bullets. When striking against the ground, they let off a burst of electricity within a two foot radius. Damage multiplied per bullet
Raiton • Denkou Gachin no Jutsu [Lightning Release • Thunder Clash Skill] - A technique utilizing Lightning Chakra, and Difusion - Handseals. Hare, Monkey - Rank: C - Effect: A skill that is normally used after a Lightning jutsu, to add a thunderous effect. When the lightning jutsu strikes, it will utter forth a shockwave which will send the opponent backwards. Increasing the distance between the user and the individual effected by the skill, giving a greater oppurtunity to plan the next attack
Raiton • Mure no Haoto Tori no Jutsu [Lightning Release • Swarm of Hummind Birds Skill] - A technique utilizing Lightning Chakra, and Materialization - Handseals: Monkey, Ra, - Rank: C - Effect: A skill where the user utilizing Lightning Chakra, various sparks of lightning appear within the air. Within moments they transform into humming birds, giving off this loud humming sound, The humming birds will then rush the opponent, spreading out to hit even multiple targets.
Lightning Release · Jolt Clamp [Raiton · Yusuburu Kasugai No Jutsu] - A lightning technique used to paralyze - Handseals: Horse, Goat, Serpent - Rank: C - Effect: The user turns their chakra into electrical current and grab the opponent, sending a jolt of electricity into the opponent, temporarily paralyze an area of muscle.
Lightning Release · Thunder Ball [Raiton · Raikyuu] - A lightning technique that creates a ball made of lightning that can be hurled at the opponent - Handseals: Dragon, Serpent, Dragon - Rank: C - Effect: Sends a shock through the opponents body - Note: Travels at 350 speed
Lightning Release · Lightning Blast [Raiton · Raikou Bakuha No Jutsu] - A technique utilizing lightning fired from the fingers - Handseals: Rooster, Horse, Ox - Rank: D - Effect: The users fingertips begin to glow a light blue as they fire off lightning bolts from the fingertips, the more fingertips used the higher the chakra cost Damage multiplied per finger tip - Note: Travels at 125 speed
Lightning Release · Flash Bolt Skill [Raiton · Sekoi Boruto No Jutsu] - A thunder jutsu utilizing lightning to create a massive explosion - Handeseals: Hare, Bird, Ox - Rank : D - Effect: By gathering energy from the electrical ions in the air, and mixing it with chakra, the user of this technique can create an orb within there hands that, when released, creates a explosion radius of 3ft all around them.
Raiton • Seiteki Korekuto no Jutsu [Lightning Release • Static Collection Skill] - A technique utilizing Lightning Chakra - Handseals: None - Rank: D - Effect: A skill where the user calls upon static electricity from the air and channel it through their own body. This static electricity, can be gathered within a particular part of the body and only released after touching another object. Normally channeled through the fist, as normally its not touching very many other things. The first thing touched by the particular body part, will have a burst of electricity flow into the opopnent. Causing a brief paralysis [lasting not even past the fourth post]
Shadow: - Spoiler:
Shadow Release • Shadow Blade [Kageton • Kage no Yaiba] - A technique utilizing Shadow Element and Materialization - Handseals: Serpent, Ram, Monkey - Rank: C - Effect: A skill where the user gathers their own shadow and creates a blade from it. This blade harnesses the ability to extend depending upon the shadow medium that is used and can make it difficult to deflect // Chakra Drain 35% to create // +70 dmg
Shadow Release • Shadow Needle Barrage [Kageton • Kage Senbon Rendan] - A technique utilizing Shadow Element, Focus, and Materialization - Handseals: Dog, Serpent, Monkey, Ram - Rank: B - Effect: A skill where the user channeling there chakra through the shadows, launch needles of shadow towards the opponent. These needles do not have alot of piercing power, however can be utilizing with another shadow jutsu making this the first of a deadly combination // Chakra Drain 75% // Dmg 150
Shadow Release • Shadow Strand Binding [Kageton • Kage Oriito Soutei] - A technique utilizing shadow Element, Materialization, and Difuse - Handseals: Monkey, Ram, Serpent, Hare - Rank: B - Effect: A skill that is used after the Shadow Needle Barage Jutsu. The shadow needles that are stuck within the opponent, quickly stretch out towards the ground and stab into the ground. Becoming stiffened to make sure the opponent cannot move from that particular spot. Giving an opening for attack // Chakra Drain 125% [Limits on strength of holding someone. IE: can hold someone of equal or lesser strength]
Shadow Release • Crescent Moon Blade [Kageton • Wangetsu Getsuei no Yaiba] - A technique utilizing Shadow Element and Materialization - Handseals: Ram, Serpent, Monkey - Rank: C - Effect: A skill where the user swings there hand and upon the ground create a cresecent shaped shadow. This shadow after being imbued with chakra is sent flying towards the opponent. This fast flying blade is easily able to cut through trees. However, if a metal blade is used to try and block the technique it will be cut in two for two blades to cut the opponent // Chakra Drain 55% // Dmg 110
Shadow Release • Shadow Dragon Attack [Kageton • Kageryuudan no Jutsu] - A technique utilizing Shadow Element, Materialization, Infuse, and Focus - Handseals: Ram, Horse, Monkey, Dog, Serpent - Rank: A - Effect: A skill where the user utilizes their entire shadow, converting it to a large incarnation of shadow. The shadow itself takes the form of a dragon, which in turn flies off and attacks the opponent. The downside of this jutsu is the user is connected to the dragon and must travel with it // Chakra Drain 200% // Dmg 400
Shadow Release • Shadow Armor [Kageton • Kage Yoroi] - A tecnique utilizing Shadow Element, Infuse, and Focus - Handseals: Serpent, Dog, Horse, Monkey - Rank: B - Effect: A skill where the user gathering up the power of their shadow and infusing it with chakra have their shadow slowly consume their body. When the shadow fully consumes their body, it becomes a powerful armor that is resistant to physical harm// Chakra Drain 150% // Has a damage tolerance of 300% // A Hikariton with 150% chakra drain or more can destroy this armor nearly instantly
Shadow Release • Extending Shadow Hands [Kageton • Hari Kage Te] - A technique utilizing Shadow Element - Handseals: Monkey, Serpent - Rank: D - Effect: A skill where the user gathers their shadow chakra into their arms for a very simple purpose. With this jutsu they are able to extend their reach extensively for taijutsu attacks // Chakra Drain 20% per three feet
Shadow Release • Shadow Pool [Kageton • Kage Gouben] - A technique utilizing Shadow Element and Difuse - Handseals: Hare, Monkey, Serpent - Rank: C - Effect: A skill where the user concentrates chakra into their shadow and redirects it to the front of their body. When the opponent rushes over and tries to step into the shadow they will fall into a strange pool and sink into the ground // Chakra Drain 45%
Shadow Release • Shadow Passage [Kageton • Kage no Keika] - A technique utilizing Shadow Element, Infuse, Focus, and Condense - Handseals: Serpent, Boar, Horse, Dog, Monkey - Rank: A - Effect: A skill in which the user makes a small portal of shadow, these portals of shadow are able to take in an object that can fit into it. These portals have a one and a half foot radius, but will only exit through another shadow portal. Once a shadow portal has designated a particular area to come out from, it cannot be switched. The portal can also be used by the opponent // Chakra Drain 155% per portal
Shadow Release • Evil Shadow Spirit Summoning [Kageton • Ashi Kage Cha Kuchiyose] - A technique which summons forth a high ranking Shadow spirit - Handseals: None, just a blood offering lowering stamina by 15% - Rank: A+ - Effect: A skill in which summons forth a creature from a spiritual plane, constructed completely out of shadow. This entity is completely invulnerable to physical attack, and can only be harmed by ninjutsu. However, the spirit itself can attack physically and often attacks with bladed shadow tendrils. // Chakra Drain 315% // Counts as a Medium Level Summon
| |
| | | Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Re: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 9:55 am | |
| Kusa/Sword techniques: - Spoiler:
Soushuuha - Manipulate Advancing Blades Art: Ninjutsu Rank: C Type: Attack Range: Close (0m ~ 5m), Mid (5m ~ 10m) Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually. Limit: None
Soushouryuu - Twin Rising Dragons Art: Ninjutsu Rank: C Type: Attack Range: Close (0m ~ 5m), Mid (5m ~ 10m) Description: A summoning technique meant almost exclusively for weapon’s experts. To begin, the shinobi will remove two scrolls and set them on the ground, after forming the necessary hand seals, the two scroll rise into the air and begin to swirl around a middle vortex that is the user. They then use this space to launch themselves into the air between the spinning scrolls. From these scrolls the ninja can then summon a mass of weapons, which they then begin to throw at their opponent. If the first barrage fails, they can use wires that run from each weapon to their fingertips to pull them back into the air to strike at their opponent again. Limit: None
Soufuusha Sannotachi - Windmill Triple Blade Art: Ninjutsu Rank: C Type: Supplementary Modifier Range: Mid (5m ~ 10m) Description: Using careful manipulation and well-timed reflexes, the user hurls a number of Shuriken with wire attached at the opponent. While in the air, the shinobi can manipulate the wire to make the blades circle the target and bind them.
Satsujin Konmei no Karasu - Murder of Crows Confusion Art: Ninjutsu Rank: C Type: Supplementary Per Turn Range: Any Description: Calling upon a swarm of crows, they will fly around the target, causing confusion with their dark forms and quick movement. With the target distracted by the crows, the ninja can strike more easily. Also the mass of crows can obscure any retreating ninja. When no longer needed, the murder of crows will simply puff away in smoke. Limit: None
Gyorai Shin - Torpedo Needle Art: Ninjutsu Rank: C Type: Attack + Supplementary Range: Close (0-5m) Description: Removing nails from their pocket, the user will throw them into the air and then plant them tip first into the earth. Using their chakra, the nails will travel into the ground. Then at the user’s discretion, they can fire the nails from the ground through the feet of their target to nail them in place. They can then fire the remaining nails from the ground to cut the target.
Magnetism: - Spoiler:
Magnetism Release • Static Force [Magunton • Seiteki Chikara No Jutsu] - A technique utilizing Magnetism Element and Burst - Handseals: Rooster, Dragon, Monkey - Rank: C - Effect: A skill in where the user creates a static force within their hands, this force can either be used negatively to draw in metallic objects to them that are far away, or be used positively to repel objects away // Chakra Drain 30% to initiate, 15% per turn
Magnetism Release • Stationary Magnet [Magunton • Teijou Jishaku No Jutsu] - A technique utilizing Magnetism Element, and Focus - Handseals: Monkey, Rooster, Dog - Rank: C - Effect: A skill in which metallic objects within the surroundings are utilized, in which the user flows magnetic chakra into a metal object and choose a trajectory. In which anything thrown near that projectile will have its trajector changed and launched in a new direction // Chakra Drain 60% for three turns
Magnetism Release • Sticky Magnet Shield [Magunton • Beta Magun no Tate] - A technique utilizing the Magnetism Element, Shield, and Focus - Handseals: Monkey Rat, Rooster, Dog - Rank: B - Effect: A skill in which a magnetic force surrounds the user, in which all metallic projectiles sent towards the shield gets "stuck" within the air. The user can then reach out and grab onto those metal projectiles and send them flying back towards an opponent. // Chakra Drain 105% to initiate, 30% per turn
Magnetism Release • Polarity Change [Magunton • Kyokesei Hensen] - A technique utilizing the Magnetism Element - Handseals: Rooster, Monkey - Rank: D - Effect: A skill in which the user can either charge their metal weapons with either a negative or a positive polarity. If a negative polarity is given, when this weapon hits against another weapon it will stick to that weapon. If it is give a positive polarity, it will oppose allother metal weapons. // Chakra Drain 25% per polarity change
Magnetism Release • Polarity Armor [Magunton • Kyokesei Yoroi] - A technique utilizing the Magnetism Element - Handseals: Monkey, Rooster - Rank: D - Effect: A skill where the user changes the polarity of their armor to a positive charged polarity. When this is done, all metallic items or weaponry that comes near the person is repelled from them. This makes a person nerely invulnerable to metal weaponry // Chakra Drain 30% per post
Magnetism Release • Magnet Blade [Magunton • Magun no Yaiba] - A technique utilizing the Magnetism Element, Materialization, and Focus - Handseals: Rooster, Ram, Dog, Monkey - Rank: B - Effect: A skill that involves a blade made from chakra. Channeling chakra through a hilt or a kunai creates a powerful magnetic blade. This blade able to swat away projectiles with a mere swing and not even touching, and able to force armors to split without even touching // Chakra Drain 150% to create, Chakra Drain 50% per turn // +75 taijutsu dmg
Magnetism Release • Magnet Dance Chaos [Magunton • Magun Mai Kaosu] - A technique utilizing the Magnetism Element, Focus, Unfocus - Handseals: Rooster, Dog, Monkey, Dog - Rank: B - Effect: A skill where carefully placed spots of magnetic power are placed onto the battlefield, at various places and altitudes. One metal item left at each spot, to be used when the jutsu is released. When releasing this jutsu, the projectiles quickly fly towards the other spots, flying around erratically and at high speeds. // Chakra Drain 120% // Dmg 240
Magnetism Release • Ground Polarity [Magunton • Daichi Kyokusei] - A technique utilizing the Magnetism Element, and Focus - Handseals: Dog, Monkey, Rooster - Rank: C - Effect: A skill that is a very tricky one to use, one must gather their chakra within the ground creating a negative polarity and also placing a negative polarity within their own feet. When the opponent steps onto the ground, they become stuck because of the magnetic force. While the user freely floats above the ground // Chakra Drain 60% per post // Opponent cannot move from that spot for two turns
Magnetism Release • Flying Needles Force [Magunton • Buku Senbon Chikara] - A technique utilizing the Magnetism Element, Materialize, Focus, and Burst - Handseals: Boar, Rooster, Dragon, Dog, Monkey - Rank: A - Effect: A skill with a poweful force over magnetism. This skill bringing forth bits and pieces of iron and other metals from the ground, creating needles. These needles are then launched towards the opponent with a negative polarity. They will be attracted to the specific metal forehead protectors, shuriken, and kunai are made of. This jutsu will track down any shinobi with these articles upon their body except for the user // Chakra Drain 150% // Dmg 300
Magnetism Release • Crushing Wall [Magunton • Gekiha Hei ] - A technique utilizing the Magnetism Element, Materialize, Condense, and Focus - handseals: Boar, Dog, Monkey, Ram, Rooster - Handseals: A - Effect: A skill with powerful force over magnetism. A skill brings forth bits and pieces of iron and other metals fromthe ground creating a large wall. This wall can be used both offensively and defensively. Defensively to block attacks, and offensively to crush opponents // Chakra Drain 160% and 10% per post to control // Dmg 320
| |
| | | Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Re: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 10:17 am | |
| Medical jutsu:(read the books in the kage's mansion with special permission) - Spoiler:
Ninpou Medical Skill - A skill required to learn medical-nin techniques, not needed if you are a medical-nin - Rank: C - Requirements: 100% Chakra Control, over level 15 - Effect: Enables one to learn medical-jutsu
Mystical Hand Skill [Shousen no Jutsu] - A basic medical jutsu used to heal another shinobi or the medical-nin after being inflicted a basic outer or internal injury (Need Ninpou Medical Skill to learn) - Rank: D - Effect: Heals both minor internal and external wounds - Cost: 5% chakra heals 3% damage for external wounds, 5% chakra heals 1% damage for internal wounds // Cannot go over 50%
Chakra Scalpel [Chakra no Mesu] - A more advanced medical jutsu that is used as a blade during surgery, so the skin does not have to be cut, and surgery can be performed simply without having to wait for external wounds to heal after the procedure is over. (Need Ninpou Medical Skill to learn) - Requirements: Mystical Hand Skill - Rank: C - Effects: Used for surgical procedures, however this can be used in battle as a deadly weapon - Cost: 50% to charge, 45% per turn
Skill of Nervous System Confusion [Shinkeikei Konran no Jutsu] - An advanced medical jutsu that converts chakra to electrical energy and is sent against the neck. This is used to confuse the nervous system, in order to be used as an anastetic in to get rid of a patients pain or to put them to sleep for surgery (Need Ninpou Medical Skill to learn) - Requirements: Mystical Hand Skill. Chakra Scalpel - Rank: B - Effect: Can be used for surgical procedures and other procedures, however when used in battle it can be a deadly weapon - Cost: 150% chakra
Skill of Poison Extraction [Doku Ekisu no Jutsu] - An advanced medical jutsu used when the user cannot make enough antidote to cope with a poison. This is used to extract a great deal of the poison from a body, and then the antidote can be adminstered. (Need Ninpou Medical Skill to learn) - Requirements: Mystical Hand Skill, Chakra Scalpel - Rank: B - Effect: Can remove poison from the user or another - Cost: 150% chakra to removed poison per post
Ninpou Dead Body Learning - A skill used in order to decipher information from a dead opponent - Requirements: over level 25 (if not hunter-nin) - Rank: S - Effect: Allows the user in order to learn about the various techniques a person had while they were alive, also having a better understanding of them, if you do not have those techniques you receive 1/4 off the cost of that technique from learning about it from the dead body, allows extreme knowledge of ABL's and CSJ's.
Ninpou Body Disposal - A skill used to dispose of bodies - Requirements: over level 25, (if not hunter-nin) - Rank: A - Effect: Allows the user to destroy the body of an opponent, so that their jutsu information cannot be taken by enemy forces.
Ninpou Puppet Body Parts - A skill used to replace body parts with puppet parts - Requirements: Kugutsu no Jutsu, over level 10 - Rank: A - Effect: Allows the user to add limbs or replace parts of their body so that they may be better suited for battle - Note: A puppeteer must make those puppet parts
Ninpou Ikimonokugutsu Creation - A skill used to learn how to create animal puppets - Requirements: Kugutsu no Jutsu, Ninpou Puppet Body Parts, over level 15 - Rank: A - Effect: Allows the user to find an animal and incapacitate it in order to create a puppet from an animal, and increase its power with puppet parts, using a special container known as a Chakra Canister, to supply chakra for jutsu or seals used in the design of the puppet.
Ninpou Hitokugutsu Creation - A skill used to learn how to create human puppets - Requirements: Kugutsu no Jutsu, Ninpou Puppet Body Parts, Ikimonokugutsu, over level 25 - Rank: S - Effect: Allows the user to be able to make humans from the bodies of actual humans, increasing their power through the abiity to make puppet parts, and converting their flesh into a Chakra Generator, allowing the puppet to be able to use the jutsus they once knew in real life.
Ninpou Long Range Proficiency - A skill used to be proficient at long range weapons - Requirements: Intermediate Weaponry Skill, over level 15 - Rank: C - Effect: An ability where it ensures that at least one out of every four long range projectile weapons thrown towards the opponent will be a sure hit. However, this sure hit cannot be a critical hit. This only applies to the following areas : Thighs, Shins, Upper Arm, Shoulder, and Lower Arm - Cost: Per post this takes 50% stamina
Ninpou High Evasive Tactics - A skill used by many medical-nin that does not rely on being a medical-nin - Requirements: Over level 20 - Rank: A - Effect: An ability where a user basis their judgement upon enemy attack from a good distance away, moving away from their opponents attack way before it even gets close to them. This eliminates the idea of being attack by an opponent, however reduces the chance of a counter-attack to zero.
Ninpou Mastered Hand to Hand Combat - A skill used that determines a master of Hand to Hand Combat - Requirements: Over level 20 - Rank: A - Effect: An ability where the user knows an extensive deal upon the ways of taijutsu, knowing how to maunever their body well enough so they can even use mimic taijutsu skills they do not even know. // +45 tai skills - Cost: 40% stamina per turn
Ninpou Mastered Weaponry Combat - A skill used that determines a master of Weaponry - Requirements: Over level 20 - Rank: A - Effect: An ability where the user knows an extensive deal upon the ways of weaponry, knowing how to utilize weapons efficiently and masterfully // +45 ken skills - Cost: 40% stamina per turn
Ninpou Low Drawing Speed - A skill used in order to have a low drawing speed - Requirements: over level 5 - Rank: D - Effect: Allows the user to be able to draw in battle at a low speed, able to make a picture in one and a half posts
Ninpou Medium Drawing Speed - A skill used in order to have a Medium drawing speed - Requirements: over level 15 - Rank: C - Effect: Allows the user to be able to draw in battle at a medium speed, able to make a picture in one post
Ninpou Above Basic Drawing Talent - A skill used in order to have an Above Basic Drawing Talent - Requirements: over level 7 - Rank: D - Effect: Allows the user to be able to draw basic items such kunai, shuriken, swords, etc (5% chakra drain)
Ninpou Intermediate Drawing Talent - A skill used in order to have an Intermediate Drawing Talent - Requirements: over level 13 - Rank: C - Effect: Allows the user to be able to draw basic items such as small animals (7% Chakra Drain)
Ninpou Seal Knowledge - A skill needed in order to learn about Fuuinjtsu seals - Requirements: over level 15 - Rank: C - Effect: Allows the user to be able to learn Fuuinjutsu type seals and kanji, without being a Fuuin-nin
Ninpou Basic Kanji Knowledge - A skill where one learns about basic kanji like "Baku", and Akari "Light" - Requirements: Seal Knowledge - Rank: B - Effect: Allows the user to be able to learn Fuuinjutsu type seals and kanji, without being a Fuuin-nin Ninpou Elemental Kanji Knowledge - A skill where one learns about the four basic elemental Kanji (Fire, Water, Earth, Wind) - Requirements: Basic Kanji Knowledge - Rank: A - Effect: Allows the user the knowledge of Fuuinjutsu, for possibly creation of hijutsu that utilize them or perhaps even a special type of fuuinjutsu.
Ninpou Chakra Sealing Tag - A skill where one learns how to create a special Kanji Tag, that can seal an opponents chakra in an instant - Requirements: Basic Kanji Knowledge and Elemental Kanji knowledge - Rank: A - Effect: Allows the user to be able to write up a kanji tag, with a seal that seals up chakra in an instant, making an opponent unable to use chakra for five posts.
Ninpou Kanji Tag Creation - A skill where one learns how to create a special Kanji Tag, that can seal an opponents chakra in an instant - Requirements: Basic Kanji Knowledge, Elemental Kanji Knowledge, Chakra Sealing Tag - Rank: S - Effect: Allows the user to be able to create Kanji tags for the use in battle, or even out of battle. Using their knowledge of kanji to create various tags for various purposes./[spoiler]
Fighting styles:
[spoiler]Jutsu: Name:Taekwondo
Rank: C
Type: Taijutsu
Element:
Description:Taekwondo is known for its emphasis on kicking techniques, which distinguishes it from martial arts such as karate or southern styles of kung fu. The rationale is that the leg is the longest and strongest weapon a martial artist has, and kicks thus have the greatest potential to execute powerful strikes without successful retaliation.
Taekwondo as a martial art is popular with people of both genders and of many ages. Physically, taekwondo develops strength, speed, balance, flexibility, and stamina. An example of the union of mental and physical discipline is the breaking of boards, which requires both physical mastery of the technique and the concentration to focus one's strength.
Name: Stances
Rank: D-C
Type: Taijutsu
Element:
Description: Attention Stance Charyot Sogi is the neutral, non combat stance used in class at all times when not training, during address, discussion etc. Feet are pointed outwards at slightly under a 45 degree angle with the heels close together. When bowing you should incline your head 15 degrees forward, remembering to always keep your eyes fixed on your opponent. D
Closed Stance Moa Sogi means the feet are parallel and close together. It can be side facing or front facing to your opponent.it is used to simulate the practitioner being restrained.ie moa sogi A where the arms are in front of the practitioners face with one fist covered by the opposite hand.the opening movements of won hyo tul are a prime example of this where the practitioner starts off in moa sogi a and then bursts out of their attackers grasp with a twin knifehand block D
Walking Stance Gunnun Sogi is used to approach or retreat in combat and poomsae. Feet should be maintained shoulder width apart except when stepping, where the leading foot moves outwards marginally. To maintain a solid base, each step should put about a shoulder width between feet. When stopping in the middle of a step, the back foot should be inclined outwards slightly to aid balance. D
L-Stance Niunja Sogi (Back Stance: Ap Sogi) is a standard fighting stance used in Taekwondo to prepare for kicking. The body is turned to present only the side to the opponent and the legs are split one and a half shoulder widths apart. The front foot points directly forwards while the back leg is turned out just under 90 degrees. The feet are lined up along the heels. To make sure you have the L-stance properly aligned, stand with your feet together, turn out the toes and step the back foot directly backwards into the stance. 70% of the weight should be on the back leg which means the front leg can be engaged in quick kicking and it will not unbalance the practitioner if swept. D
Parallel Stance Naranhi Sogi is a neutral stance from where a variety of Taekwondo kicks and punches may be thrown. The feet are both pointed forward and placed shoulder width apart. Arms are lightly bent with the clenched fist just under the navel and the muscles of the body should be lightly relaxed, ready to spring into action at any moment. D
Rear Foot Stance Dwit Bal Sogi is sometimes known as Cat Stance or Tiger Stance in Taekwondo. It is like the L-Stance but much tighter, and the feet are slightly over head width apart. Again most of the weight is placed on the back foot(60/40), leaving the front leg ready to kick. D
Sitting Stance Annun Sogi is a low stance used in Taekwondo and several other martial arts as a neutral position, which also enables an individual to practice punching. In Chinese martial arts, it is known as the 'horse-stance'.
Feet are placed wide, around two shoulder widths apart and the knees are deeply bent until the hamstrings lie parallel with the floor. The back is kept straight. Arms are bent with closed, upturned fists held at the hips. As each punch is directed forward, the fist swivels 180 degrees down to a natural position before impact, turning back up again as it is retracted to the sides.
This is a very arduous position for the legs and lower back. While punches are being trained, other parts of the body are receiving an workout. As a student progresses, his hips will begin to open up and he will be able to achieve an even lower stance. Tests of martial endurance are often based around maintaining this position for protracted periods, holding other objects on outstretched arms or even balancing them on the head. C
Fighting Stance This refers to the non-traditional stance sued in sparring and competition. The body is turned sideways to the opponent to present a smaller target with feet around shoulder width apart. The feet may be frequently switched to confuse and worry the opponent as to which is the leading leg. Hands are held up in a high guard to protect the head and the weight is kept light to enable quick movements. As in many other side facing stances, it is common to keep the majority of the weight on the back leg to avoid being swept and enable the front to deliver fast front kicks. C
Clan: N/A
Name: Hand Attacks
Rank: E-C
Type: Taijutsu
Element:
Description: Forefist - A closed fist may be jabbed out directly to strike with the forefist knuckles. This is a suitable position for general punches to soft areas of the body. Without protection, it is inadvisable to strike the bony face as fingers are likely to get broken on the hard temple and jaw bones. C
Hammer fist - A closed fist may be brought down in a hammering motion to strike with the underneath. Such a strike can obliterate an opponent's nose, making it near impossible for him to retaliate. E
Backfist - A Son Dung clenched hand is swung backwards into the face of an opponent. The back of the hand makes contact and the momentum garnered in the swing makes this a powerful strike. Spinning backfists are a knockout punch and banned in most Taekwondo competitions. C
Knife Hand - Sonkal' is the Taekwondo name for a 'Karate Chop', i.e. where an open hand is hammered down to make impact with the underside. A Ridge Hand is the opposite, where the top of the open hand strikes. These are commonly made to the side of the neck. D
Fingertips - Joomuk can be used to strike vulnerable areas of the body such as pressure points. Used in self-defence and not competition sparring, one and two finger strikes are made to the eyeballs. Four finger strikes engaging the tips of the outstretched hand (known as Spear hand) can be made to vital points in the neck. C
Thumb - Umji is a fist with the thumb protruding over the top. This is a formidable weapon in pressure point striking. Vulnerable areas can be targeted all over the body such as the sternum, the spaces in between the ribs and other nerve clusters. C
Palm Heel - Is a classic self-defence strike where the hand is pulled back to engage the base of the palm in an upwards thrusting strike. This is particularly dangerous if applied to the base of the nose or chin and can result in death. Obviously banned in competition Taekwondo. C
Four Knuckle strike - This is a fist shape particular to the Asian martial arts. Instead of closing the fist completely, the fingers are held out and only the knuckles are bent thereby presenting the upper set of knuckles as the striking surface. This fist is used for breaking boards as the smaller surface area concentrates the punches power. In self-defence, it may be used to purposefully break an attackers jaw. C Clan:
Name: Kicks
Rank: C
Type: Taijutsu
Element:
Description: Front Kick (? ?? ap chagi): This is a very linear kick. The practitioner raises the knee to the waist, pulls the toes back and quickly extends the foot at the target. It is also known as the snap kick. The front kick is one of the first kicks learned in TKD; if mastered it can become one of the most powerful. This technique is more meant to be used to push the attacker away, but can injure. Side Kick (? ?? yeop chagi): A very powerful kick, first the practitioner simultaneously raises the knee and rotates the body 90 degrees, and then quickly extends the leg, striking with the heel or the side of the foot.
Roundhouse Kick Turning Kick or Round Kick (?? ?? dollyeo chagi): The practitioner raises the knee, turns the hips, pivots on the non-kicking foot, and snaps the kick horizontally into the target at a 80 to 90-degree angle, either with the instep or with the ball of the foot (in the latter case, with the toes pulled back out of the way as in a front kick). The latter technique requires a great deal of flexiability in the heel. Reverse Turning Kick (? ?? bandea dollyeo chagi): Here the practitioner turns the body away from the target and pushes the back leg straight toward the target, hitting it with the heel while watching over the shoulder. The turning motion helps to give this kick a lot of power. Without proper care, you can "spin out" and lose your balance from using this attack.
Reverse Side Kick (?? ? ?? bandae yeop chagi): Similar to the back kick, here the body turns further, allowing the heel to hit the target with the foot pointing to the side as in a regular side kick, instead of more downward as in a true back kick.
Hook Kick (?? ?? huryeo chagi): A less popular kick traditionally, it has found increasing favor in modern competitions. The practitioner raises the knee in a fashion similar to the roundhouse kick, then extends the foot outward then snaps it around in a dorsal arc, with the heel as the intended striking weapon. Axe Kick (?? ?? naeryeo chagi): Another kick that has increased in popularity due to sparring competitions. The leg is raised in front of the body. The leg remains straight or close to straight as it rises, then the leg is pulled down with the heel pointed downward. It is typically targeted toward the head or shoulders and requires significant flexibility to employ effectively. This kick is best used against the coller bone, which can readily break from this attack.
Crescent Kick (?? ?? bandal chagi): There are two variations of this kick: the outer crescent and the inner crescent. In the outer, the practitioner raises the extended leg as high as possible, and slightly up across the body, (a bit across the centerline of the body), then sweeping outward to the side, in a circular movement. In the inner, the motions are the same but the direction of the kick changes, this time originating from the outside of the body, heading towards the inside, or centerline of the body. These kicks are also called "Inside Kick" and "Outside Kick" at some taekwondo schools, and "Inside-Outside" and "Outside-Inside" at others.
Spin Kicks (?? ?? ?? bandae dollyeo chagi): There are several spinning kicks that involve the rotation of the entire body and head before the kick is released. Spinning kicks include the back pivot kick (dweel chagi), spinning hook kick (dweel huryeo chagi), spinning axe kick, butterfly kick, returning kick, 360 turning kick, and a number of other kicks of varying popularity.
Jump Kicks (?? ?? ttwieo chagi): There are also many kicks that involve jumping before their execution. These include jumping front kick (ee dan ap chagi), jumping side kick (?? ? ?? idan yeop chagi), flying side kick, jumping axe kick, jumping roundhouse (ee dan dollyeo chagi), jumping spinning hook kick, jumping spinning roundhouse kick, butterfly kick or "shuffle jump kick," jumping (or counter) back kick, and jump spinning side kick. Normally, jumping kicks involve pulling up the back leg to help gain height during the jump and then performing the kick itself with the front leg.
Advanced Kicks : There are a variety of kicks that can be used in combination or stem out from a simple kick to create more difficult ones. Some of these include 540 Kick (One spins 1 1/2 times in mid-air and does a kick, usually a back spinning hook kick) and Triple Aero Kicks (One does round house kick, back spinning hook kick, and another round house kick in mid-air).
Fast Kicks: Also, many kicks can be employed using a fast kick style. The practitioner shuffles the back leg forward to the front leg, and the front leg comes up and kicks closer to the enemy than the practitioner had been before execution. This can be used with side kick, roundhouse kick, front kick, hook kick, and axe kick. They are called Fast "insert kick name". Summons:None to date Blood line:Uchiha,Sharingan WeaponsKusa Other: Kendo,fire mastery,Taekwondo | |
| | | Ryuu Academy Student
Posts : 100 Join date : 2010-06-28 Age : 30 Location : I get around
| Subject: Re: Ryuu uchiha (2.0 up date) Mon Jul 12, 2010 12:50 pm | |
| Background Information
Family:Mother,Father,Irie Uchiha,Aoi uchiha
Bio:
Ryuuga was born into the uchiha clan on a cold october night,his mother and father,were glad,as for his brother.He was a bit clueless about what was going on.When he was older he would play with irie everyday.Until he joined the academy.Then he would spend his days playing alone,and reading old scrolls he found laying around the house,with which he learned the history of the uchiha.They were one of the major clans who started konoha.Thats how he would spend his days up until he reached the academy.
ACADEMY ARC When he entered the academy he was known as irie's little brother,as if he didn't have a name of his own.He would then strive to become stronger,or atleast some what near his strength.In his classes he was one of the brightest,especially when it came to genjutsu and taijutsu,which is where he excelled.He was able to do some very advanced genjutsu for his age.Which did blow the minds of the teachers and faculty alike.He could put an entire classroom under hypnosis whith no problem.As for his taijutsu he was the strongest in the class,not just because of his physical strength but his mental strength he would be able to see through an attack as soon as it was sprung on him.But when it came to fighting his brother irie was still clearly superior. Which made ryuu angry from time to time when he tried to spar with him.Though it was explained to him that his brother was something special,and that maybe with hard work and dedication he could be as strong one day.Upon graduating he was given the approval of his father,and his brother was slightly impressed with him.Though still miles away from his brothers skill level.
GENIN ARC. He was assigned to squad eleven,He was the prized possession of the genin of the leaf.He was put as squad leader when their sensei was out of commission.There he feel for one of his team mates,her name was yuki.She was beautiful,kind and strong.Which ryuu thought was the perfect qualities in a woman to him.Upon being assigned to their first mission ryuu got to show his stuff.After battling their way through trees and some bandits on the way there.They had finally made it safely to their designated area.Upon arriving they were ambushed by a band of rogue ninja.This was the perfect time to ryuu to impress yuki.Though what he was about to do may risk his life.As the fighting was coming to a close.They had trapped yuki in a corner.He had fought them off so he could get to her.After doing so he had been pelted with kunai.He crouched over her to protect her.As his eyes opened yet again,It revealed tamoe 1 in his left eye and tamoe 2 in his right eye.He would then turn around and make the necessary hand seals.He used his fire ball jutsu which devoured the rogues.Yuki repaid his sacrifice with a kiss on the cheek.After the first few months of being a genin they were approached with the chunin exams.Ryuu gladly accepted the challenge of other ninja.Yuki expressed her concern for ryuu.Which ryuu laughs at and smiles at her for.He knew she was worried but he also knew he could handle himself.Upon the date of the chunin exam ryuu had been talking to irie back at home.Irie gave him the best advice he could."Kill your enemies,crush those who appose you,slit the throats of those who look down on you,little brother,remember your heritage of hate,foster and you will live to become stronger than me.We are the bright and shining stars of konoha,ryuu remember who you are."Ryuu remembered his brothers words,like he slid a knife into the back of his head.Upon the first round of the chunin exam he had remembered his words.Upon the first round beginning he was against a grass genin who was a swords man.Ryuu would dodge his attacks with no problem,His sharingan not even needed.He dashed behind grabbing the males wrist,he then snapped his wrist,and dislocated his shoulder.Which made ryuu the winner of round one.Upon round two his sharingan was needed.He was up against someone who was well known among the genin.He was hyuuga,ryuu and his brother were not fans of the hyuuga and wanted nothing to do with them.He activated his byakugan which caught ryuu off guard.The hyuuga in a few short moments had blocked off all the chakra points in his body.Ryuu didnt need his chakra to take him down.He gave the hyuuga one swift kick to the stomach.Then pinning his arm down and snapping it at the shoulder with his foot.Taking the other arm and breaking it at the elboy,so it would not heal properly.He would then laugh evilly at what he had done.The judge declared it over.Ryuu smiled evilly at the judge."Its not over yet,im going to make this caged bird sing."He then lunged his fingers into the left eye of the hyuuga,ripping it out."Now its done,you waist of uchiha blood."He then kicked the body over into a wall.Yuki gasped at the pure brutality of her ryuu-kuns personality.His blood lust was extremely concerning to the jounin of the village,he could kill with a smile,this was the pride and joy of the anbu black opps.Upon returning to the side lines,the jounin looked at him as if he was irie,like he had some how stolen his brutality and implanted it in himself.The end of the exams brought pure joy to his family.The village leaders made him chief of the anbu black ops instead of sticking him with a rank he was to strong for.He wore his uniform with pride.
THE ANBU AND MASSACRE ARC
As cheif of the anbu black ops he was faced with more responsibility than usual.He was in charge of the whole villages safety and intel.This put him and his family at risk of being killed for info.Which made his job more fun.After a few months of being with yuki,she popped the question."Do you want me to have your babies?"Ryuu raised his eye brow in curiosity."Why the hell would you ask that,im to young for kids."He then plainly stated.She huffed and threw a little tantrum about his reaction to the question.She wanted his kids but he wasn't in the mood for kids.Watching her pout made him a bit sad about his reaction.So he said he would think about it.A few hours later,he would wake up.Her laying beside him and his mind thinking."What the hell am i doing."He would then rub his temples and go back to sleep.The next morning he would wake up.She was missing,he would look around for her.She was in the kitchen helping his mother with breakfast.Ryuu put on his normal kimono for the morning hours before he went to work.This kept happening for about 6 months.By that time she had been calling herself yuki uchiha.At the time ryuu was assigned a squad of genin of his own.One of the females were extremely attracted to him.She had asked for help,which is what she used to get him alone.After getting him alone she tried to make her move by persuading him with her body.He had stopped her and told her to never do this.Sadly one of yuki's friends had seen this little scene and told her about it.The first thing she did,was go to the laundry room and cry her eyes out while she drank bleach to kill the baby.She would then grab her sword and go on a ballistic killing spree.She murdered anyone and everyone who got in her.all the way to men woman and children alike.She was looking for the little tramp who had done this to her perfect future.Upon finding her,She drove sword in an area of extreme sensitivity.Watching her bleed out,she laughed.Her next thoughts were to find ryuu and kill him off.Upon finding him she started to yell at him while balling."You play boy how could you do this to me,I gave your everything.Your just going to play me like that well im not having it."She said as she began to run at him with the sword.He dodged it quickly and tried to restrain her.This failed,she was a master of medical ninjutsu then cutting off the circulation from his leg making it useless.He was cornered in his office.On the ground bleeding out of his shoulder,where she stabbed him to keep him there.While she prepared to use the chakra scalpel on his neck.He was loosing blood quickly,he thought to himself,i cannot end here.His sharingan awoken its third tamoe.He saw all her movements in slow motion,like he could read them all.He then pulled the sword out of his shoulder and used his infinite darkness genjutsu to blind her from his movements.He then appeared in front of her.Tears in his eyes,He kissed her one last time before he took her blade and stabbed her all the way through.He then carried her out of his office and brought her to the officials of the village.A small funeral was made for her.The tombstone read Yuki,Uchiha.He let her keep the name.The village promoted him to jounin and cheif of anbu black ops.In the end he had to kill the emotion in his own heart,it led him to smoking and drinking,making him bitter toward everyone who was not an uchiha.In the end he still visits her grave everyday,preserving the memory of her in his heart.
The Betrayal Arc Not long after the death of yuki,the black ops had been watch,irie and himself.The two prodigy of the uchiha,they struck fear into the hearts of the villagers.They were a threat with eyes of crimson,with hate in their hearts.As the weeks went on ryuu found it hard to even train with out being watched,irie faced the worst of it.On a warm summer night at the uchiha home.They had noticed that neither of the boys had come home that night.Irie had been confronted by members of anbu,He himself was being confronted by the elders of the village about what to do with the uchiha,there words were,"You two are a threat,your whole damn clan is a threat,if you two go in further in strength ill have no choice but to kill your whole clan off,Purge them like trash."Ryuu couldn't believe his ears.This put him in a bloody outrage.He would then quickly dispatch them with genjutsu,then severing their heads.He then ran as fast as he could from the scene,trying to find irie.He would then come across his older brother in the forest running.He would call out to him,then finally he would stop.He looked to him."We can't stay here ryuu,we threaten our families existence.We have to leave this place."Tears fell down ryuu's eyes this is what his perfect world had become,full of pain and misery.Even his own family couldn't find peace.The two took their leaf head bands,ryuu handed irie a kunai.The both of them placed a large gaping cut over the leaf insignia.Ryuu put his head band back on,as did irie.The two began to run at extreme speeds to escape their pursuers.The run from leaf village lasted months upon months.Until the two decided it was best to split up,they were enemies of the very village they had sworn to protect,casted out like animals.Irie took the path that lead to the akatsuki,ryuu took the path to the sound.They vowed they would only return to konoha to get their family.It was a promise sworn on their lives.After leaving ryuu joined a team called hawk and became their leader.
Rp sample:As the night went on,the rain could be heard through out the village.Those inside the uchiha house hold were sleeping.Sound in their beds,his mother and father asleep in their room.The room where irie once slept,remained the same,as if he never left.Pictures of ryuu and irie,along with some of the jounin of the village along with their father are on the walls.The pictures on ryuu's bedside table were simple,his father and mother,Yuki and himself,and he and his brother on their first mission together.It was one of ryuu's most prized possessions.He deep down missed his brother dearly,his beloved yuki,the memories this room held still huant him to this day.He lay there in his sleep,his dreaming sequense had finally began.
His dreaming began with a simple begining it was when he and irie were still children.The two played in the back yard with their toys,moments after time sped forward.It was just ryuu playing alone in his room.Staring out the window of his room,waiting for irie to come home from school.When he would come home ryuu would greet him with a hug around the neck,standing on his tip toes of course.Irie was considerably taller than he.In this dream when he went to hug irie he passed right through him,next thing he knew he was witnissing the betrayal of his brother he himself on his brothers tracks.He had tracked him down to the river.Both of their eyes were blazing red with sharingan.Fully developed and ready to go.Irie on spoke a few simple words."Ryuu,i don't want to kill you,your my only brother.So please,just leave.Become stronger,then come after me,because like this,i will make short work of you."Those words still rang like a bell in his head.He remembered the village in flames,his father furiously blaming himself,and their mother crying.Some ask,how could you love someone like that.Ryuu didn't have an answer for them.The next phase of his dream.was he and yuki.They had just finished making love.He went to hold her,but she slipped through his grasp,the next phase of the dream,his sheets covered in blood.Before he could finish the dream,he awoke in a cold sweat.His eyes blazing with the sharingan,to anyone walking in the dark.they could tell it was his eyes from a mile away.
Ryuu then sit straight up in bed realizing it was morning.He would then proceed to put his robes on.His robes were a solid black,white trim on the neck and sleeves with a purple flower petal pattern down the front of it.On the back was the uchiha insignia,which he wore proudly.After putting his shoes on,he then made his way to the room of those who had fallen in battle,or died of natural causes.He made his way to Yuki's picture lighting the incense and candles.He then bowed his head and began to speak with yuki silently.After doing so for a few minutes.He then put the candle out,but let the incense burn.He would then make his way out to the court yard expecting his guest to arrive at any moment.He made himself presentable so that she would know he had been expecting her.He would then patiently wait for her.The maids and man servants about the days chores and his mother making breakfast and his father smoking by the koi pond.He himself would normally join him,but not today.
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